Offline 86.123.38.82:28015 checked 22d ago
Wrong Pixel
Connect
srv = rust.server("86.123.38.82:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 00:44 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.123.38.82:28015
- region
- –
- max players
- 2000
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 05:01 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 92/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
How does Wrong Pixel compare in the rankings?
Over the last seven days Wrong Pixel sits at #13,765 on player hours, in the top 61% of ranked servers.
What population does Wrong Pixel carry?
Offline now for Wrong Pixel, with the last sample 22 days 16 hours ago.
About the server
What Rust version does Wrong Pixel run?
Rust network protocol 2634 and build 166652 on Windows is what Wrong Pixel runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Wrong Pixel, and is it up?
Wrong Pixel is offline at this refresh; the last response came 22 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is Wrong Pixel hosted?
For Wrong Pixel, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.123.38.82:28015 is its address.
Settings and map
Which rules apply on Wrong Pixel, and what settings?
The name Wrong Pixel carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Wrong Pixel selected?
Wrong Pixel runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Wrong Pixel wipe?
Too few wipes are on record for Wrong Pixel to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 2 hours ago.
On Wrong Pixel, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Wrong Pixel, and which filters?
The Rust Data lists that Wrong Pixel fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Wrong Pixel?
These tags are published by Wrong Pixel and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2000 (Max players): 2,000 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Wrong Pixel?
The manual route: launch Rust, F1, then client.connect 86.123.38.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.