Rust Data

rustdata.spaceservers86.146.176.163:28027.ipynb

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Offline 86.146.176.163:28025 checked 10h ago

Local Server2 HUB

moddedoxide

Connect

srv = rust.server("86.146.176.163:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,809 # top 66%
last wipe 10h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0013:0014:0015:0012:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0013:0014:0015:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 12:33 UTC11h ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1234567
Map of Local Server2 HUB
map
Custom Map
size
1000
seed
1234567

Server

srv.info()
address
86.146.176.163:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 13:10 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average18/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average243/260

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Local Server2 HUB rank?

Over the last seven days Local Server2 HUB sits at #14,809 on player hours, in the top 66% of ranked servers.

How full does Local Server2 HUB run?

Offline now for Local Server2 HUB, with the last sample 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 0 players.

About the server

How well does Local Server2 HUB perform?

Server fps over the last 48 hours averages 240; the floor is 240. Entity numbers reached 4,479, and that includes buildings, deployables and the rest. Memory peaked at 742 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Local Server2 HUB run?

Rust network protocol 2635 and build 168909 on Windows is what Local Server2 HUB runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Server2 HUB, and is it up?

Offline now for Local Server2 HUB, last seen 10 hours ago. Count back 2 hours from its reported uptime to get the last restart. 17 of 168 hours up over the last 7 full days, or 10%. The first row Rust Data holds for it is dated 15 October 2026.

Which location does Local Server2 HUB run from?

For Local Server2 HUB, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.146.176.163:28025.

Settings and map

Which rules apply on Local Server2 HUB, and what settings?

You will not find a gather rate in the string Local Server2 HUB. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Local Server2 HUB selected?

Size 1,000, seed 1234567: the procedural map on Local Server2 HUB, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does Local Server2 HUB wipe?

A rhythm cannot be read from the wipes of Local Server2 HUB on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Local Server2 HUB?

On Rust Data, Local Server2 HUB appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Local Server2 HUB hold?

The game's server browser reads these tags from Local Server2 HUB: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Local Server2 HUB?

The manual route: launch Rust, F1, then client.connect 86.146.176.163:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,203 players 11,751 servers online