Rust Data

rustdata.spaceservers86.15.67.166:28027.ipynb

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Online 86.15.67.166:28025 checked 9m ago

RustID Test Server

moddedoxide

Connect

srv = rust.server("86.15.67.166:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #7,903 # top 36%
no wipes 'resets' # 18 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep11 Oct16 Oct22 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 17:53 UTC1d ago NaN NaN NaN 0
1 Tue 27 Oct, 17:10 UTC1d ago NaN NaN NaN 1
2 Tue 27 Oct, 16:24 UTC1d ago NaN NaN NaN 1
3 Tue 27 Oct, 15:04 UTC1d ago NaN NaN NaN 0
4 Tue 27 Oct, 00:09 UTC1d ago NaN NaN NaN 0
5 Mon 26 Oct, 22:20 UTC1d ago NaN NaN NaN 1
6 Mon 26 Oct, 21:42 UTC1d ago NaN NaN NaN 1
7 Mon 26 Oct, 21:32 UTC1d ago NaN NaN NaN 1
8 Sun 25 Oct, 20:35 UTC3d ago NaN NaN NaN 0
9 Sun 25 Oct, 14:22 UTC3d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
86.15.67.166:28025
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average106/300
1EU Hub 01EU · groups of 1000+ · 23 on average28/3300
2404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average3/300
3A Shockbyte Rust Servergroups of 8+ · 2 on average1/40
4[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50
5404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average1/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustID Test Server rank?

Rank #7,903 on seven-day player hours for RustID Test Server, within the top 36% of all ranked servers.

How many players does RustID Test Server hold at once?

RustID Test Server reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server data

Which Rust version is RustID Test Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RustID Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is RustID Test Server, and is it online now?

The current sample puts RustID Test Server online. 166 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 22 September 2026.

Which location does RustID Test Server run from?

There is no region published for RustID Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.15.67.166:28025 is its address.

Rules, settings, map

Which rules apply on RustID Test Server, and what settings?

You will not find a gather rate in the string RustID Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does RustID Test Server wipe?

No wipe schedule exists for RustID Test Server, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Which Rust Data filters and lists contain RustID Test Server?

The Rust Data lists that RustID Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on RustID Test Server?

The game's server browser reads these tags from RustID Test Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustID Test Server?

Enter client.connect 86.15.67.166:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online