Online 86.15.67.166:28025 checked 9m ago
RustID Test Server
Connect
srv = rust.server("86.15.67.166:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 17:53 UTC1d ago | NaN | NaN | NaN | 0 |
| 1 | Tue 27 Oct, 17:10 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Tue 27 Oct, 16:24 UTC1d ago | NaN | NaN | NaN | 1 |
| 3 | Tue 27 Oct, 15:04 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Tue 27 Oct, 00:09 UTC1d ago | NaN | NaN | NaN | 0 |
| 5 | Mon 26 Oct, 22:20 UTC1d ago | NaN | NaN | NaN | 1 |
| 6 | Mon 26 Oct, 21:42 UTC1d ago | NaN | NaN | NaN | 1 |
| 7 | Mon 26 Oct, 21:32 UTC1d ago | NaN | NaN | NaN | 1 |
| 8 | Sun 25 Oct, 20:35 UTC3d ago | NaN | NaN | NaN | 0 |
| 9 | Sun 25 Oct, 14:22 UTC3d ago | NaN | NaN | NaN | 0 |
| 10 | Sun 25 Oct, 06:53 UTC3d ago | NaN | NaN | NaN | 0 |
| 11 | Sat 24 Oct, 14:18 UTC4d ago | NaN | NaN | NaN | 0 |
| 12 | Sat 24 Oct, 14:10 UTC4d ago | NaN | NaN | NaN | 1 |
| 13 | Sat 24 Oct, 10:48 UTC4d ago | NaN | NaN | NaN | 0 |
| 14 | Sat 24 Oct, 07:47 UTC4d ago | NaN | NaN | NaN | 0 |
| 15 | Fri 23 Oct, 20:51 UTC5d ago | NaN | NaN | NaN | 1 |
| 16 | Fri 23 Oct, 20:16 UTC5d ago | NaN | NaN | NaN | 1 |
| 17 | Fri 23 Oct, 19:36 UTC5d ago | NaN | NaN | NaN | 0 |
| 18 | Sun 11 Oct, 11:31 UTC17d ago | NaN | NaN | NaN | 1 |
| 19 | Sun 11 Oct, 10:43 UTC17d ago | 1 | halved by day 1 | 12.4 days | 1 |
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.15.67.166:28025
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 137 on average | 106/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 28/3300 |
| 2 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 3/300 |
| 3 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 1/40 |
| 4 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
| 5 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 1/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustID Test Server rank?
Rank #7,903 on seven-day player hours for RustID Test Server, within the top 36% of all ranked servers.
How many players does RustID Test Server hold at once?
RustID Test Server reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is RustID Test Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RustID Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is RustID Test Server, and is it online now?
The current sample puts RustID Test Server online. 166 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 22 September 2026.
Which location does RustID Test Server run from?
There is no region published for RustID Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.15.67.166:28025 is its address.
Rules, settings, map
Which rules apply on RustID Test Server, and what settings?
You will not find a gather rate in the string RustID Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
On what schedule does RustID Test Server wipe?
No wipe schedule exists for RustID Test Server, since the world is remade every few hours and none of those resets is a wipe.
Tags and filters
Which Rust Data filters and lists contain RustID Test Server?
The Rust Data lists that RustID Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on RustID Test Server?
The game's server browser reads these tags from RustID Test Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to RustID Test Server?
Enter client.connect 86.15.67.166:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.