Offline 86.159.123.208:28015 checked 9d ago
#RAGS PRODUCTION TEST SERVER
Connect
srv = rust.server("86.159.123.208:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 09:26 UTC9d ago | 1 | NaN | running | 1 |
| 1 | Thu 15 Oct, 09:08 UTC14d ago | 1 | NaN | 4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- FoG Of WaR
- size
- –
- seed
- –
Server
srv.info()- address
- 86.159.123.208:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 09:57 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 111/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
How does #RAGS PRODUCTION TEST SERVER compare in the rankings?
Rank #14,192 on seven-day player hours for #RAGS PRODUCTION TEST SERVER, within the top 65% of all ranked servers.
What population does #RAGS PRODUCTION TEST SERVER carry?
Offline now for #RAGS PRODUCTION TEST SERVER, with the last sample 9 days 21 hours ago.
About the server
Which Rust version is #RAGS PRODUCTION TEST SERVER on?
Rust network protocol 2634 and build 167781 on Windows is what #RAGS PRODUCTION TEST SERVER runs. Joining needs the same protocol on your game; Steam handles the update.
Is #RAGS PRODUCTION TEST SERVER up, and what does its uptime show?
#RAGS PRODUCTION TEST SERVER is offline at this refresh; the last response came 9 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.
In which location is #RAGS PRODUCTION TEST SERVER hosted?
There is no region published for #RAGS PRODUCTION TEST SERVER. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.159.123.208:28015 is its address.
Rules, settings, map
Which settings and rules does #RAGS PRODUCTION TEST SERVER run?
The name #RAGS PRODUCTION TEST SERVER carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does #RAGS PRODUCTION TEST SERVER wipe, and on what schedule?
A rhythm cannot be read from the wipes of #RAGS PRODUCTION TEST SERVER on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 23 hours ago, and that is the one in play.
What is wipe day on #RAGS PRODUCTION TEST SERVER like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain #RAGS PRODUCTION TEST SERVER?
The Rust Data lists that #RAGS PRODUCTION TEST SERVER fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on #RAGS PRODUCTION TEST SERVER hold?
The game's server browser reads these tags from #RAGS PRODUCTION TEST SERVER: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to #RAGS PRODUCTION TEST SERVER?
Enter client.connect 86.159.123.208:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.