Offline 86.173.92.47:28015 checked 19d ago
Porkchop Paradise
Connect
srv = rust.server("86.173.92.47:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 123456
- map
- Procedural Map
- size
- 3000
- seed
- 123456
Server
srv.info()- address
- 86.173.92.47:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 09:44 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Porkchop Paradise take in the server rankings?
Over the last seven days Porkchop Paradise sits at #12,118 on player hours, in the top 55% of ranked servers.
What population does Porkchop Paradise carry?
Porkchop Paradise returns no live count at this refresh, having last been seen 19 days 23 hours ago.
Server facts
Which Rust version is Porkchop Paradise on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Porkchop Paradise. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Porkchop Paradise, and is it up?
The latest sample has Porkchop Paradise offline, with a last sighting 19 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 4 October 2026.
In which location is Porkchop Paradise hosted?
There is no region published for Porkchop Paradise. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.173.92.47:28015 is its address.
Rules, settings, map
Which rules apply on Porkchop Paradise, and what settings?
The name Porkchop Paradise carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Porkchop Paradise selected?
The game generates the map on Porkchop Paradise: procedural, size 3,000, seed 123456. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Porkchop Paradise wipe?
Too few wipes are on record for Porkchop Paradise to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 10 hours ago.
Lists and tags
Where does Porkchop Paradise appear among Rust Data lists and filters?
On Rust Data, Porkchop Paradise appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Porkchop Paradise hold?
Read by the game's server browser, the tags Porkchop Paradise publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Porkchop Paradise?
In Rust, F1 opens the console: type client.connect 86.173.92.47:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.