Rust Data

rustdata.spaceservers86.21.55.201:28020.ipynb

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Offline 86.21.55.201:28019 checked 37d ago

MattOS Experimental Playtest Server

moddedcarbon

Connect

srv = rust.server("86.21.55.201:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,460 # top 67%
last wipe 37d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 13:20 UTC37d ago 0 NaN running 0
1 Tue 22 Sep, 06:41 UTC37d ago 0 NaN 0.3 days 0
2 Mon 21 Sep, 23:53 UTC37d ago 0 NaN 0.3 days 0
3 Mon 21 Sep, 17:41 UTC38d ago 0 NaN 0.3 days 0
4 Mon 21 Sep, 10:47 UTC38d ago 0 NaN 0.3 days 0
5 Mon 21 Sep, 03:44 UTC38d ago 0 NaN 0.3 days 0
6 Sun 20 Sep, 21:25 UTC38d ago 0 NaN 0.3 days 0
7 Sun 20 Sep, 14:39 UTC39d ago 0 NaN 0.3 days 0
8 Sun 20 Sep, 06:35 UTC39d ago 0 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.21.55.201:28019
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 15:33 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average87/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average60/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average160/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

How does MattOS Experimental Playtest Server compare in the rankings?

Rank #15,460 on seven-day player hours for MattOS Experimental Playtest Server, within the top 67% of all ranked servers.

What population does MattOS Experimental Playtest Server carry?

The current row shows MattOS Experimental Playtest Server offline; the last response was 37 days 3 hours ago.

Server facts

What is the Rust version on MattOS Experimental Playtest Server?

The build is Rust network protocol 2633 and build 164530 on Windows, run by MattOS Experimental Playtest Server. Steam updates your game for you, but the protocol must match to join.

How reliable is MattOS Experimental Playtest Server, and is it online now?

Offline now for MattOS Experimental Playtest Server, last seen 37 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.

Which location does MattOS Experimental Playtest Server run from?

For MattOS Experimental Playtest Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.21.55.201:28019 is its address.

Rules, settings, map

Which rules apply on MattOS Experimental Playtest Server, and what settings?

You will not find a gather rate in the string MattOS Experimental Playtest Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has MattOS Experimental Playtest Server selected?

The game generates its map: procedural, on MattOS Experimental Playtest Server.

Wipes and dates

On what schedule does MattOS Experimental Playtest Server wipe?

MattOS Experimental Playtest Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 days 4 hours ago.

What is wipe day on MattOS Experimental Playtest Server like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain MattOS Experimental Playtest Server?

These Rust Data lists include MattOS Experimental Playtest Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on MattOS Experimental Playtest Server hold?

Read by the game's server browser, the tags MattOS Experimental Playtest Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into MattOS Experimental Playtest Server?

The manual route: launch Rust, F1, then client.connect 86.21.55.201:28019. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,030 players 11,856 servers online