Offline 86.217.48.169:28015 checked 6d ago
Gd dev
Connect
srv = rust.server("86.217.48.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 20:47 UTC8d ago | 1 | NaN | running | 0 |
| 1 | Mon 19 Oct, 21:50 UTC8d ago | 1 | NaN | 1 days | 0 |
| 2 | Wed 14 Oct, 18:45 UTC14d ago | 0 | NaN | 5.1 days | 0 |
| 3 | Wed 14 Oct, 11:18 UTC14d ago | 0 | NaN | 0.3 days | 0 |
| 4 | Mon 5 Oct, 12:12 UTC23d ago | 1 | halved by day 3 | 9 days | 1 |
| 5 | Sun 20 Sep, 18:10 UTC38d ago | 1 | held half | 14.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.217.48.169:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 20:44 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 132/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 117/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 33/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
What position does Gd dev take in the server rankings?
Rank #14,655 on seven-day player hours for Gd dev, within the top 66% of all ranked servers.
How full does Gd dev run?
The current row shows Gd dev offline; the last response was 6 days 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is Gd dev on?
The build is Rust network protocol 2635 and build 168837 on Windows, run by Gd dev. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Gd dev, and is it online now?
The latest sample has Gd dev offline, with a last sighting 6 days 9 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Gd dev sit?
For Gd dev, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 86.217.48.169:28015.
Rules, settings, map
Which settings and rules does Gd dev run?
You will not find a gather rate in the string Gd dev. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Gd dev?
Gd dev runs a procedural map, which the game generates.
Wipe data
When does Gd dev wipe, and how often?
No next wipe can be predicted for Gd dev, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days ago.
On Gd dev, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 3.
Tags and filters
Where does Gd dev appear among Rust Data lists and filters?
These Rust Data lists include Gd dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Gd dev hold?
These tags are published by Gd dev and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168837 (Build): The server runs build 168837; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; sc3 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Gd dev?
Enter client.connect 86.217.48.169:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.