Offline 86.254.42.117:28015 checked 5d ago
RustMap Editor (test)
Connect
srv = rust.server("86.254.42.117:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 07:58 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Fri 9 Oct, 15:24 UTC20d ago | 0 | NaN | 14.7 days | 1 |
| 2 | Wed 7 Oct, 01:14 UTC22d ago | 1 | NaN | 2.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.254.42.117:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 07:58 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustMap Editor (test) rank?
Rank #15,341 on seven-day player hours for RustMap Editor (test), within the top 69% of all ranked servers.
What population does RustMap Editor (test) carry?
Offline now for RustMap Editor (test), with the last sample 5 days 8 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does RustMap Editor (test) run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by RustMap Editor (test). Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustMap Editor (test), and is it up?
RustMap Editor (test) is offline at this refresh; the last response came 5 days 8 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 7 October 2026.
Which location does RustMap Editor (test) run from?
There is no region published for RustMap Editor (test). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 86.254.42.117:28015.
Settings and map
What rules and settings are recorded for RustMap Editor (test)?
No gather rate appears in the name: RustMap Editor (test). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RustMap Editor (test) wipe, and how often?
Irregular wipe times on RustMap Editor (test) leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 8 hours ago, and that is the one in play.
On RustMap Editor (test), what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which lists on Rust Data hold RustMap Editor (test), and which filters?
The Rust Data lists that RustMap Editor (test) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RustMap Editor (test) hold?
These tags are published by RustMap Editor (test) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to RustMap Editor (test)?
Enter client.connect 86.254.42.117:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.