Rust Data

rustdata.spaceservers86.30.113.113:28017.ipynb

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Offline 86.30.113.113:28015 checked 2d ago

DeadInTen | Mixed PVE/PVP | Modded with QOL

moddedcarbon

Connect

srv = rust.server("86.30.113.113:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #12,083 # top 54%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 16:28 UTC18d ago 1 NaN running 1
1 Sat 3 Oct, 09:13 UTC26d ago 3 halved by day 1 7.3 days 0
2 Thu 1 Oct, 20:09 UTC FW27d ago 3 NaN 1.5 days 1
3 Tue 15 Sep, 16:38 UTC43d ago 1 held half 16.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1467440566
Map of DeadInTen | Mixed PVE/PVP | Modded with QOL
map
Procedural Map
size
5000
seed
1467440566
Open on RustMaps

Server

srv.info()
address
86.30.113.113:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 16:28 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
DeadInTen's Server. Full map and BP wipe every 1st Thursday - so you have a full month to build stuff :D Growing selection of mods as I write them, available for your own server by going to DeadInTen.uk Full list of mods and commands when you log in. Rules: No hacking/scripting, No international bug abuse, No EAC/FP bans, No Ban Evading, No Racism - basically play nice and don't be a dik. Active playing admins.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average130/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average73/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

Quick answers

From the figures on this page.

Player counts

How does DeadInTen | Mixed PVE/PVP | Modded with QOL compare in the rankings?

Rank #12,083 on seven-day player hours for DeadInTen | Mixed PVE/PVP | Modded with QOL, within the top 54% of all ranked servers.

What population does DeadInTen | Mixed PVE/PVP | Modded with QOL carry?

DeadInTen | Mixed PVE/PVP | Modded with QOL returns no live count at this refresh, having last been seen 2 days 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is DeadInTen | Mixed PVE/PVP | Modded with QOL on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by DeadInTen | Mixed PVE/PVP | Modded with QOL. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DeadInTen | Mixed PVE/PVP | Modded with QOL, and is it up?

DeadInTen | Mixed PVE/PVP | Modded with QOL is offline at this refresh; the last response came 2 days 11 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 13 September 2026.

Which location does DeadInTen | Mixed PVE/PVP | Modded with QOL run from?

There is no region published for DeadInTen | Mixed PVE/PVP | Modded with QOL. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.30.113.113:28015 is its address.

Rules, settings, map

What rules and settings are recorded for DeadInTen | Mixed PVE/PVP | Modded with QOL?

You will not find a gather rate in the string DeadInTen | Mixed PVE/PVP | Modded with QOL. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

What is the map on DeadInTen | Mixed PVE/PVP | Modded with QOL?

DeadInTen | Mixed PVE/PVP | Modded with QOL runs a procedural map of size 5,000 with seed 1467440566, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does DeadInTen | Mixed PVE/PVP | Modded with QOL wipe, and on what schedule?

DeadInTen | Mixed PVE/PVP | Modded with QOL wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 17 hours ago.

On DeadInTen | Mixed PVE/PVP | Modded with QOL, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold DeadInTen | Mixed PVE/PVP | Modded with QOL, and which filters?

The Rust Data lists that DeadInTen | Mixed PVE/PVP | Modded with QOL fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on DeadInTen | Mixed PVE/PVP | Modded with QOL?

These tags are published by DeadInTen | Mixed PVE/PVP | Modded with QOL and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to DeadInTen | Mixed PVE/PVP | Modded with QOL?

In Rust, F1 opens the console: type client.connect 86.30.113.113:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://deadinten.uk.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,561 players 11,701 servers online