Offline 86.30.113.113:28015 checked 2d ago
DeadInTen | Mixed PVE/PVP | Modded with QOL
Connect
srv = rust.server("86.30.113.113:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 16:28 UTC18d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 09:13 UTC26d ago | 3 | halved by day 1 | 7.3 days | 0 |
| 2 | Thu 1 Oct, 20:09 UTC FW27d ago | 3 | NaN | 1.5 days | 1 |
| 3 | Tue 15 Sep, 16:38 UTC43d ago | 1 | held half | 16.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1467440566
- map
- Procedural Map
- size
- 5000
- seed
- 1467440566
Server
srv.info()- address
- 86.30.113.113:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 16:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 130/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 73/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Player counts
How does DeadInTen | Mixed PVE/PVP | Modded with QOL compare in the rankings?
Rank #12,083 on seven-day player hours for DeadInTen | Mixed PVE/PVP | Modded with QOL, within the top 54% of all ranked servers.
What population does DeadInTen | Mixed PVE/PVP | Modded with QOL carry?
DeadInTen | Mixed PVE/PVP | Modded with QOL returns no live count at this refresh, having last been seen 2 days 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is DeadInTen | Mixed PVE/PVP | Modded with QOL on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by DeadInTen | Mixed PVE/PVP | Modded with QOL. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DeadInTen | Mixed PVE/PVP | Modded with QOL, and is it up?
DeadInTen | Mixed PVE/PVP | Modded with QOL is offline at this refresh; the last response came 2 days 11 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 13 September 2026.
Which location does DeadInTen | Mixed PVE/PVP | Modded with QOL run from?
There is no region published for DeadInTen | Mixed PVE/PVP | Modded with QOL. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.30.113.113:28015 is its address.
Rules, settings, map
What rules and settings are recorded for DeadInTen | Mixed PVE/PVP | Modded with QOL?
You will not find a gather rate in the string DeadInTen | Mixed PVE/PVP | Modded with QOL. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on DeadInTen | Mixed PVE/PVP | Modded with QOL?
DeadInTen | Mixed PVE/PVP | Modded with QOL runs a procedural map of size 5,000 with seed 1467440566, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does DeadInTen | Mixed PVE/PVP | Modded with QOL wipe, and on what schedule?
DeadInTen | Mixed PVE/PVP | Modded with QOL wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 17 hours ago.
On DeadInTen | Mixed PVE/PVP | Modded with QOL, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold DeadInTen | Mixed PVE/PVP | Modded with QOL, and which filters?
The Rust Data lists that DeadInTen | Mixed PVE/PVP | Modded with QOL fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on DeadInTen | Mixed PVE/PVP | Modded with QOL?
These tags are published by DeadInTen | Mixed PVE/PVP | Modded with QOL and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to DeadInTen | Mixed PVE/PVP | Modded with QOL?
In Rust, F1 opens the console: type client.connect 86.30.113.113:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://deadinten.uk.
