Rust Data

rustdata.spaceservers86.42.100.228:28017.ipynb

Run all rust-data · live

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Offline 86.42.100.228:28015 checked 1d ago

Carbon Server

moddedcarbon

Connect

srv = rust.server("86.42.100.228:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,848 # top 49%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75111:0012:00Wiped Tue 27 Oct, 11:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 11:45 UTC1d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.42.100.228:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 11:45 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

Quick answers

From the figures on this page.

Population

What position does Carbon Server take in the server rankings?

Player hours over seven days put Carbon Server at #10,848, in the top 49% of the ranked set.

How full does Carbon Server run?

The current row shows Carbon Server offline; the last response was 40 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.

Server data

Which Rust version is Carbon Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Carbon Server. Steam updates your game for you, but the protocol must match to join.

Is Carbon Server up, and what does its uptime show?

Offline now for Carbon Server, last seen 40 hours ago. Uptime of 2% across the last 5 full days: 2 hours of 120. The first row Rust Data holds for it is dated 23 October 2026.

Which location does Carbon Server run from?

There is no region published for Carbon Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 86.42.100.228:28015.

Map and rules

Which settings and rules does Carbon Server run?

No gather rate appears in the name: Carbon Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Carbon Server selected?

A procedural map runs on Carbon Server, generated by the game.

Wipe data

When does Carbon Server wipe, and how often?

Too few wipes are on record for Carbon Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 40 hours ago.

Tags, lists

Which Rust Data filters and lists contain Carbon Server?

These Rust Data lists include Carbon Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Carbon Server?

These tags are published by Carbon Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Carbon Server?

In Rust, F1 opens the console: type client.connect 86.42.100.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,896 players 11,657 servers online