Rust Data

rustdata.spaceservers86.49.84.105:28017.ipynb

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Offline 86.49.84.105:28015 checked 14d ago

Local Rust Bot Test

moddedoxidepve

Connect

srv = rust.server("86.49.84.105:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,988 # top 60%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.49.84.105:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 22:31 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average283/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average99/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average147/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average35/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average55/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average7/100

Quick answers

From the figures on this page.

Population

What position does Local Rust Bot Test take in the server rankings?

Player hours over seven days put Local Rust Bot Test at #12,988, in the top 60% of the ranked set.

How many players does Local Rust Bot Test hold at once?

Local Rust Bot Test returns no live count at this refresh, having last been seen 14 days 16 hours ago.

About the server

What is the Rust version on Local Rust Bot Test?

Rust network protocol 2634 and build 167398 on Windows is what Local Rust Bot Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Rust Bot Test, and is it online now?

Local Rust Bot Test is offline at this refresh; the last response came 14 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.

Where does Local Rust Bot Test sit?

For Local Rust Bot Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.49.84.105:28015 is its address.

Settings and map

Which settings and rules does Local Rust Bot Test run?

The name Local Rust Bot Test carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.

Which map has Local Rust Bot Test selected?

A procedural map runs on Local Rust Bot Test, generated by the game.

Wipe data

When does Local Rust Bot Test wipe, and on what schedule?

Too few wipes are on record for Local Rust Bot Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 4 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Local Rust Bot Test?

The Rust Data lists that Local Rust Bot Test fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Local Rust Bot Test?

These tags are published by Local Rust Bot Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Local Rust Bot Test?

The manual route: launch Rust, F1, then client.connect 86.49.84.105:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,972 players 11,694 servers online