Offline 86.76.104.209:28015 checked 15d ago
CrowdControlServer
Connect
srv = rust.server("86.76.104.209:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.76.104.209:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 20:09 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 56/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 45/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does CrowdControlServer rank?
Player hours over seven days put CrowdControlServer at #15,483, in the top 71% of the ranked set.
How many players does CrowdControlServer hold at once?
Offline now for CrowdControlServer, with the last sample 15 days 5 hours ago.
Server data
What is the Rust version on CrowdControlServer?
Version Rust network protocol 2633 and build 164530 on Windows is reported by CrowdControlServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CrowdControlServer, and is it online now?
Offline now for CrowdControlServer, last seen 15 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 21 September 2026.
In which location is CrowdControlServer hosted?
No region is published by CrowdControlServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.76.104.209:28015 is its address.
Settings and map
Which rules apply on CrowdControlServer, and what settings?
No gather rate appears in the name: CrowdControlServer. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has CrowdControlServer loaded?
The game generates its map: procedural, on CrowdControlServer.
Wipe schedule
On what schedule does CrowdControlServer wipe?
Too few wipes are on record for CrowdControlServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 4 hours ago.
Lists and tags
Which Rust Data filters and lists contain CrowdControlServer?
On Rust Data, CrowdControlServer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on CrowdControlServer?
These tags are published by CrowdControlServer and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join CrowdControlServer?
The manual route: launch Rust, F1, then client.connect 86.76.104.209:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.