Rust Data

rustdata.spaceservers87.104.244.119:28017.ipynb

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Online 87.104.244.119:28015 checked 13m ago

Zxello Community | PVE & Roaming Scientists

moddedcarbon

Connect

srv = rust.server("87.104.244.119:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #5,694 # top 26%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 12:18 UTC26d ago 3 NaN running 0
1 Sun 27 Sep, 09:59 UTC31d ago 3 held half 5.1 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
Map of Zxello Community | PVE & Roaming Scientists
map
Procedural Map
size
4500
seed
12345
Open on RustMaps

Server

srv.info()
address
87.104.244.119:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 13:35 UTC
hostname
–
first seen
27 Sep 2026

About this server · in its own words

print(srv.description)
Friendly community PVE server. Features: Roaming Scientists, Monument Events, TruePVE, QoL Addons. Respect player builds and enjoy the world.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Zxello Community | PVE & Roaming Scientists rank?

Over the last seven days Zxello Community | PVE & Roaming Scientists sits at #5,694 on player hours, in the top 26% of ranked servers.

What population does Zxello Community | PVE & Roaming Scientists carry?

Zxello Community | PVE & Roaming Scientists reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on Zxello Community | PVE & Roaming Scientists?

Averaged over 48 hours: 61 server fps, never under 33. Entity numbers reached 126,215, and that includes buildings, deployables and the rest. The memory field tops out at 5,768 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Zxello Community | PVE & Roaming Scientists?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Zxello Community | PVE & Roaming Scientists. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Zxello Community | PVE & Roaming Scientists, and is it online now?

The current sample puts Zxello Community | PVE & Roaming Scientists online. Count back 6 days 6 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

Where does Zxello Community | PVE & Roaming Scientists sit?

There is no region published for Zxello Community | PVE & Roaming Scientists. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 87.104.244.119:28015.

Rules, settings, map

Which settings and rules does Zxello Community | PVE & Roaming Scientists run?

No gather rate appears in the name: Zxello Community | PVE & Roaming Scientists. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.

What is the map on Zxello Community | PVE & Roaming Scientists?

Size 4,500, seed 12345: the procedural map on Zxello Community | PVE & Roaming Scientists, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Zxello Community | PVE & Roaming Scientists wipe, and how often?

A rhythm cannot be read from the wipes of Zxello Community | PVE & Roaming Scientists on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 12 hours ago.

On Zxello Community | PVE & Roaming Scientists, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain Zxello Community | PVE & Roaming Scientists?

The Rust Data lists that Zxello Community | PVE & Roaming Scientists fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Zxello Community | PVE & Roaming Scientists hold?

The game's server browser reads these tags from Zxello Community | PVE & Roaming Scientists: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Zxello Community | PVE & Roaming Scientists?

The manual route: launch Rust, F1, then client.connect 87.104.244.119:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://zxello.dk.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online