Rust Data

rustdata.spaceservers87.104.41.3:27015.ipynb

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Online 87.104.41.3:28015 checked 2h ago

Kalle's Rust Server

moddedoxide

Connect

srv = rust.server("87.104.41.3:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #6,449 # top 29%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep9 Oct15 Oct22 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 15:03 UTC24d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1
Map of Kalle's Rust Server
map
Procedural Map
size
5000
seed
1
Open on RustMaps

Server

srv.info()
address
87.104.41.3:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:03 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does Kalle's Rust Server take in the server rankings?

Rank #6,449 on seven-day player hours for Kalle's Rust Server, within the top 29% of all ranked servers.

How full does Kalle's Rust Server run?

The sample now reads 0 players for Kalle's Rust Server, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 1 players.

About the server

What does performance look like on Kalle's Rust Server?

The 48-hour average is 130 server fps, with a low of 117. Entity numbers reached 152,378, and that includes buildings, deployables and the rest. The memory field tops out at 3,979 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Kalle's Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Kalle's Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Kalle's Rust Server, and is it up?

Online is the state at the latest refresh for Kalle's Rust Server. A restart about 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 125 of 168, 74%. The first row Rust Data holds for it is dated 24 September 2026.

Where does Kalle's Rust Server sit?

There is no region published for Kalle's Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 87.104.41.3:28015 is its address.

Rules, settings, map

Which rules apply on Kalle's Rust Server, and what settings?

You will not find a gather rate in the string Kalle's Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Kalle's Rust Server loaded?

Size 5,000, seed 1: the procedural map on Kalle's Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Kalle's Rust Server wipe, and on what schedule?

Too few wipes are on record for Kalle's Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 4 hours ago.

What is wipe day on Kalle's Rust Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Kalle's Rust Server appear among Rust Data lists and filters?

These Rust Data lists include Kalle's Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Kalle's Rust Server hold?

The game's server browser reads these tags from Kalle's Rust Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Kalle's Rust Server?

In Rust, F1 opens the console: type client.connect 87.104.41.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online