Offline 87.120.167.233:27080 checked 9d ago
Alvinshmerg
Connect
srv = rust.server("87.120.167.233:27081")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 18:05 UTC30d ago | 9 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 608812100
- map
- Procedural Map
- size
- 2000
- seed
- 608812100
Server
srv.info()- address
- 87.120.167.233:27080
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 18:05 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
What position does Alvinshmerg take in the server rankings?
Over the last seven days Alvinshmerg sits at #15,317 on player hours, in the top 70% of ranked servers.
How full does Alvinshmerg run?
The current row shows Alvinshmerg offline; the last response was 9 days 18 hours ago.
Server data
What Rust version does Alvinshmerg run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Alvinshmerg. Steam updates your game for you, but the protocol must match to join.
Is Alvinshmerg up, and what does its uptime show?
Alvinshmerg is offline at this refresh; the last response came 9 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.
Which location does Alvinshmerg run from?
There is no region published for Alvinshmerg. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.120.167.233:27080 is its address.
Rules, settings, map
Which settings and rules does Alvinshmerg run?
No gather rate appears in the name: Alvinshmerg. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Alvinshmerg selected?
The game generates the map on Alvinshmerg: procedural, size 2,000, seed 608812100. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Alvinshmerg wipe, and how often?
Too few wipes are on record for Alvinshmerg to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 13 hours ago.
On Alvinshmerg, what happens on wipe day?
Across recent wipes the busiest point averaged 9 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Alvinshmerg, and which filters?
The Rust Data lists that Alvinshmerg fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Alvinshmerg?
The game's server browser reads these tags from Alvinshmerg: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Alvinshmerg?
Enter client.connect 87.120.167.233:27080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://gamever.io.
