Online EU 87.212.65.214:28015 checked 11m ago
[EU] Survivor
Connect
srv = rust.server("87.212.65.214:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 01:26 UTC9d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 87.212.65.214:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 01:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 55/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 2/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 8/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 0/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [EU] Survivor rank?
Ranked #15,358 on seven-day player hours, [EU] Survivor is #2,570 in Europe and in the top 69% of all ranked servers.
What population does [EU] Survivor carry?
[EU] Survivor reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does [EU] Survivor perform?
Averaged over 48 hours: 115 server fps, never under 88. The entity count peaked at 111,930, covering buildings, deployables and the rest of the world. A high of 3,708 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [EU] Survivor run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Survivor runs. The protocol has to match before you can join, and Steam does the updating.
Is [EU] Survivor up, and what does its uptime show?
The current sample puts [EU] Survivor online. The uptime it reports puts the last restart about 2 days 8 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [EU] Survivor run from?
With its EU tag, [EU] Survivor lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.212.65.214:28015.
Map and rules
Which rules apply on [EU] Survivor, and what settings?
No gather rate appears in the name: [EU] Survivor. Eight players per group: that is the game's default, and it applies here. Recorded as build & creative, sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [EU] Survivor selected?
The game generates the map on [EU] Survivor: procedural, size 4,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [EU] Survivor wipe, and how often?
A rhythm cannot be read from the wipes of [EU] Survivor on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 1 hours ago, and that is the one in play.
On [EU] Survivor, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold [EU] Survivor, and which filters?
The Rust Data lists that [EU] Survivor fits are: EU Rust servers, Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [EU] Survivor?
Read by the game's server browser, the tags [EU] Survivor publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [EU] Survivor?
The manual route: launch Rust, F1, then client.connect 87.212.65.214:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.