Rust Data

rustdata.spaceservers87.219.180.70:28016.ipynb

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Offline 87.219.180.70:28015 checked 24d ago

Mi Servidor PvE-PvP Juan

moddedoxide

Connect

srv = rust.server("87.219.180.70:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,002 # top 71%
last wipe 197d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.219.180.70:28015
region
– · fra
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Apr 2026, 18:25 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average98/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average101/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average87/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average29/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Mi Servidor PvE-PvP Juan rank?

Player hours over seven days put Mi Servidor PvE-PvP Juan at #16,002, in the top 71% of the ranked set.

What population does Mi Servidor PvE-PvP Juan carry?

Offline now for Mi Servidor PvE-PvP Juan, with the last sample 24 days 10 hours ago.

Server facts

What is the Rust version on Mi Servidor PvE-PvP Juan?

Rust network protocol 2623 and build 147942 on Windows is what Mi Servidor PvE-PvP Juan runs. Joining needs the same protocol on your game; Steam handles the update.

Is Mi Servidor PvE-PvP Juan up, and what does its uptime show?

Mi Servidor PvE-PvP Juan is offline at this refresh; the last response came 24 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.

Which location does Mi Servidor PvE-PvP Juan run from?

No region is published by Mi Servidor PvE-PvP Juan; its region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.219.180.70:28015 is its address.

Rules, settings, map

Which settings and rules does Mi Servidor PvE-PvP Juan run?

The name Mi Servidor PvE-PvP Juan carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Mi Servidor PvE-PvP Juan?

Mi Servidor PvE-PvP Juan runs a procedural map, which the game generates.

Wipes and dates

When does Mi Servidor PvE-PvP Juan wipe, and how often?

A rhythm cannot be read from the wipes of Mi Servidor PvE-PvP Juan on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 197 days 3 hours ago.

Tags, lists

Which Rust Data filters and lists contain Mi Servidor PvE-PvP Juan?

The Rust Data lists that Mi Servidor PvE-PvP Juan fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Mi Servidor PvE-PvP Juan hold?

The game's server browser reads these tags from Mi Servidor PvE-PvP Juan: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2623 (Protocol): To join, your game must run protocol 2623; cs147942 (Build): Build number: 147942; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): Region code in the data: fra; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Mi Servidor PvE-PvP Juan?

The manual route: launch Rust, F1, then client.connect 87.219.180.70:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rfra,v2623,gmrust,cs147942,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2623
Protocol To join, your game must run protocol 2623.
cs147942
Build Build number: 147942.
ptrak
Networking The network layer is RakNet, standard for the game.
$rfra
Region code Region code in the data: fra.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,584 players 11,791 servers online