Offline 87.225.97.157:28017 checked 2h ago
REVOLUTION 1917
Connect
srv = rust.server("87.225.97.157:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 04:58 UTC25d ago | 2 | NaN | running | 0 |
| 1 | Sun 27 Sep, 08:19 UTC30d ago | 0 | NaN | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1903718342
- map
- Procedural Map
- size
- 4000
- seed
- 1903718342
Server
srv.info()- address
- 87.225.97.157:28017
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 04:58 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 137/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 133/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 123/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 41/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does REVOLUTION 1917 rank?
Over the last seven days REVOLUTION 1917 sits at #7,800 on player hours, in the top 35% of ranked servers.
What population does REVOLUTION 1917 carry?
The current row shows REVOLUTION 1917 offline; the last response was 2 hours ago. Over the last seven days it averaged 2 players and peaked at 2. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 2 players.
Server data
What does performance look like on REVOLUTION 1917?
The 48-hour average is 231 server fps, with a low of 222. Buildings, deployables and all else in the world took the count as high as 93,288 entities. The memory field tops out at 2,225 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on REVOLUTION 1917?
Version Rust network protocol 2635 and build 168909 on Windows is reported by REVOLUTION 1917. Joining needs the same protocol on your game; Steam handles the update.
How reliable is REVOLUTION 1917, and is it up?
The latest sample has REVOLUTION 1917 offline, with a last sighting 2 hours ago. The uptime it reports puts the last restart about 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.
Which location does REVOLUTION 1917 run from?
No region is published by REVOLUTION 1917. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.225.97.157:28017.
Rules, settings, map
What rules and settings are recorded for REVOLUTION 1917?
No gather rate appears in the name: REVOLUTION 1917. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on REVOLUTION 1917?
The game generates the map on REVOLUTION 1917: procedural, size 4,000, seed 1903718342. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does REVOLUTION 1917 wipe?
Too few wipes are on record for REVOLUTION 1917 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 16 hours ago, and that is the one in play.
What is wipe day on REVOLUTION 1917 like?
The average peak over recent wipes is 1 players. 32 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain REVOLUTION 1917?
On Rust Data, REVOLUTION 1917 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on REVOLUTION 1917?
These tags are published by REVOLUTION 1917 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into REVOLUTION 1917?
The manual route: launch Rust, F1, then client.connect 87.225.97.157:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.