Offline 87.229.85.139:28115 checked 27d ago
RestRust
Connect
srv = rust.server("87.229.85.139:27117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3250 · seed 1866971636
- map
- Procedural Map
- size
- 3250
- seed
- 1866971636
Server
srv.info()- address
- 87.229.85.139:28115
- region
- –
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 06:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 161/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 246/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345/350 |
Quick answers
From the figures on this page.
Population
How does RestRust compare in the rankings?
Over the last seven days RestRust sits at #15,905 on player hours, in the top 70% of ranked servers.
What population does RestRust carry?
RestRust returns no live count at this refresh, having last been seen 27 days 4 hours ago.
Server facts
Which Rust version is RestRust on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by RestRust. The protocol has to match before you can join, and Steam does the updating.
How reliable is RestRust, and is it online now?
RestRust is offline at this refresh; the last response came 27 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does RestRust sit?
For RestRust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.229.85.139:28115.
Settings and map
What rules and settings are recorded for RestRust?
No gather rate appears in the name: RestRust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on RestRust?
The game generates the map on RestRust: procedural, size 3,250, seed 1866971636. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RestRust wipe, and how often?
Too few wipes are on record for RestRust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 53 days 10 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain RestRust?
The Rust Data lists that RestRust fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RestRust?
These tags are published by RestRust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RestRust?
Enter client.connect 87.229.85.139:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.