Online 87.247.213.69:28015 checked 12m ago
THE LION SQUAD Tirol Rust Server [PvP][DE/AT]
Connect
srv = rust.server("87.247.213.69:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1059137560
- map
- Procedural Map
- size
- 4500
- seed
- 1059137560
Server
srv.info()- address
- 87.247.213.69:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Nov 2025, 19:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 152/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 256/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] rank?
Rank #15,318 on seven-day player hours for THE LION SQUAD Tirol Rust Server [PvP][DE/AT], within the top 69% of all ranked servers.
How many players does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold at once?
THE LION SQUAD Tirol Rust Server [PvP][DE/AT] reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
Averaged over 48 hours: 36 server fps, never under 7. The entity count peaked at 123,246, covering buildings, deployables and the rest of the world. A high of 4,595 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
Version Rust network protocol 2604 and build 136402 on Linux is reported by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Steam updates your game for you, but the protocol must match to join.
Is THE LION SQUAD Tirol Rust Server [PvP][DE/AT] up, and what does its uptime show?
THE LION SQUAD Tirol Rust Server [PvP][DE/AT] reports itself online at the current refresh. The uptime it reports puts the last restart about 15 days 20 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] sit?
No region is published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.247.213.69:28015.
Rules, settings, map
What rules and settings are recorded for THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
You will not find a gather rate in the string THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
The game generates the map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]: procedural, size 4,500, seed 1059137560. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] wipe?
Too few wipes are on record for THE LION SQUAD Tirol Rust Server [PvP][DE/AT] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 356 days 16 hours ago, and that is the one in play.
Lists and tags
Where does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appear among Rust Data lists and filters?
On Rust Data, THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold?
Read by the game's server browser, the tags THE LION SQUAD Tirol Rust Server [PvP][DE/AT] publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2604 (Protocol): Protocol 2604 is required; a different game version cannot connect; cs136402 (Build): The server runs build 136402; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?
Enter client.connect 87.247.213.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://lionsquad.at.