Rust Data

rustdata.spaceservers87.247.213.69:28016.ipynb

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Online 87.247.213.69:28015 checked 12m ago

THE LION SQUAD Tirol Rust Server [PvP][DE/AT]

moddedoxide

Connect

srv = rust.server("87.247.213.69:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 356d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1059137560
Map of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]
map
Procedural Map
size
4500
seed
1059137560
Open on RustMaps

Server

srv.info()
address
87.247.213.69:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
6 Nov 2025, 19:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average152/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average256/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] rank?

Rank #15,318 on seven-day player hours for THE LION SQUAD Tirol Rust Server [PvP][DE/AT], within the top 69% of all ranked servers.

How many players does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold at once?

THE LION SQUAD Tirol Rust Server [PvP][DE/AT] reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

Averaged over 48 hours: 36 server fps, never under 7. The entity count peaked at 123,246, covering buildings, deployables and the rest of the world. A high of 4,595 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

Version Rust network protocol 2604 and build 136402 on Linux is reported by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Steam updates your game for you, but the protocol must match to join.

Is THE LION SQUAD Tirol Rust Server [PvP][DE/AT] up, and what does its uptime show?

THE LION SQUAD Tirol Rust Server [PvP][DE/AT] reports itself online at the current refresh. The uptime it reports puts the last restart about 15 days 20 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] sit?

No region is published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.247.213.69:28015.

Rules, settings, map

What rules and settings are recorded for THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

You will not find a gather rate in the string THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

The game generates the map on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]: procedural, size 4,500, seed 1059137560. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] wipe?

Too few wipes are on record for THE LION SQUAD Tirol Rust Server [PvP][DE/AT] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 356 days 16 hours ago, and that is the one in play.

Lists and tags

Where does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appear among Rust Data lists and filters?

On Rust Data, THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold?

Read by the game's server browser, the tags THE LION SQUAD Tirol Rust Server [PvP][DE/AT] publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2604 (Protocol): Protocol 2604 is required; a different game version cannot connect; cs136402 (Build): The server runs build 136402; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

Enter client.connect 87.247.213.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://lionsquad.at.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2604,gmrust,cs136402,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2604
Protocol Protocol 2604 is required; a different game version cannot connect.
cs136402
Build The server runs build 136402.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,928 players 11,782 servers online