Offline 87.255.2.244:28015 checked 4d ago
My Rust DEV Server
Connect
srv = rust.server("87.255.2.244:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.255.2.244:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 15:47 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 52/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 63/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 61/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13/1000 |
Quick answers
From the figures on this page.
Player counts
What position does My Rust DEV Server take in the server rankings?
Over the last seven days My Rust DEV Server sits at #12,631 on player hours, in the top 57% of ranked servers.
How full does My Rust DEV Server run?
The current row shows My Rust DEV Server offline; the last response was 4 days 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is My Rust DEV Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Rust DEV Server. The protocol has to match before you can join, and Steam does the updating.
Is My Rust DEV Server up, and what does its uptime show?
The latest sample has My Rust DEV Server offline, with a last sighting 4 days 9 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.
Where does My Rust DEV Server sit?
No region is published by My Rust DEV Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.255.2.244:28015 is its address.
Rules, settings, map
Which settings and rules does My Rust DEV Server run?
No gather rate appears in the name: My Rust DEV Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on My Rust DEV Server?
A procedural map runs on My Rust DEV Server, generated by the game.
Wipe data
When does My Rust DEV Server wipe, and how often?
Too few wipes are on record for My Rust DEV Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 7 hours ago.
Lists and tags
Which Rust Data filters and lists contain My Rust DEV Server?
These Rust Data lists include My Rust DEV Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on My Rust DEV Server hold?
Read by the game's server browser, the tags My Rust DEV Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join My Rust DEV Server?
Enter client.connect 87.255.2.244:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.