Offline 87.95.174.15:28015 checked 37d ago
nameserver
Connect
srv = rust.server("87.95.174.15:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.95.174.15:28015
- region
- – · eu2
- max players
- 15
- group limit
- not published
- wipe schedule
- –
- last wipe
- 20 Jun 2025, 15:21 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 160/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 148/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46/1000 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Player hours over seven days put nameserver at #15,498, in the top – of the ranked set.
How many players does nameserver hold at once?
The current row shows nameserver offline; the last response was 37 days 15 hours ago.
Server data
What Rust version does nameserver run?
Rust network protocol 2590 and build 123128 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 37 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.
Which location does nameserver run from?
There is no region published for nameserver, and the region code is eu2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.95.174.15:28015.
Map and rules
What rules and settings are recorded for nameserver?
No gather rate appears in the name: nameserver. Group limits do not appear in its data. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on nameserver?
nameserver runs a procedural map, which the game generates.
Wipes and dates
On what schedule does nameserver wipe?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 494 days 5 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain nameserver?
On Rust Data, nameserver appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; v2590 (Protocol): Protocol 2590 is required; a different game version cannot connect; cs123128 (Build): Build number: 123128; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): eu2 is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into nameserver?
Enter client.connect 87.95.174.15:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.