Offline EU 88.116.165.22:28015 checked 8d ago
Codex Official Test
Connect
srv = rust.server("88.116.165.22:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 08:46 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 88.116.165.22:28015
- region
- EU
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 6 Oct 2026, 08:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 25/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 22/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 18/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 10/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 26/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 20/75 |
Quick answers
From the figures on this page.
Player counts
What position does Codex Official Test take in the server rankings?
Player hours over the last seven days: #15,385 for Codex Official Test, #2,576 in Europe, within the top 70% of the ranked set.
How many players does Codex Official Test hold at once?
Offline now for Codex Official Test, with the last sample 8 days 18 hours ago.
Server facts
What is the Rust version on Codex Official Test?
The build is Rust network protocol 2634 and build 167058 on Windows, run by Codex Official Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Codex Official Test, and is it up?
The latest sample has Codex Official Test offline, with a last sighting 8 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Codex Official Test sit?
The EU tag is what Codex Official Test uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.116.165.22:28015 is its address.
Map and rules
Which rules apply on Codex Official Test, and what settings?
No gather rate appears in the name: Codex Official Test. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Codex Official Test selected?
The game generates its map: procedural, on Codex Official Test.
Wipes and dates
On what schedule does Codex Official Test wipe?
Once a month Codex Official Test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 23 days 1 hours ago. Its tags carry a monthly wipe schedule.
On Codex Official Test, what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Codex Official Test, and which filters?
The Rust Data lists that Codex Official Test fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Codex Official Test hold?
Read by the game's server browser, the tags Codex Official Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Codex Official Test?
Enter client.connect 88.116.165.22:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.