Online 88.173.178.168:16300 checked 9m ago
GDSP TEAM | Serveur Communautaire FR PvE
Connect
srv = rust.server("88.173.178.168:16301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:35 UTC FW26d ago | 3 | NaN | running | 1 |
| 1 | Wed 16 Sep, 17:29 UTC41d ago | 2 | held half | 15 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 812092736
- map
- Procedural Map
- size
- 6000
- seed
- 812092736
Server
srv.info()- address
- 88.173.178.168:16300
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:07 UTC
- hostname
- –
- first seen
- 16 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 243 on average | 239/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 231 on average | 366/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 95 on average | 113/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 29/200 |
| 4 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 54 on average | 45/250 |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 38/200 |
Quick answers
From the figures on this page.
Player counts
What position does GDSP TEAM | Serveur Communautaire FR PvE take in the server rankings?
Over the last seven days GDSP TEAM | Serveur Communautaire FR PvE sits at #4,592 on player hours, in the top 21% of ranked servers.
How many players does GDSP TEAM | Serveur Communautaire FR PvE hold at once?
GDSP TEAM | Serveur Communautaire FR PvE reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
Server facts
How well does GDSP TEAM | Serveur Communautaire FR PvE perform?
The 48-hour average is 56 server fps, with a low of 43. Buildings, deployables and all else in the world took the count as high as 216,744 entities. A high of 5,261 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is GDSP TEAM | Serveur Communautaire FR PvE on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by GDSP TEAM | Serveur Communautaire FR PvE. Joining needs the same protocol on your game; Steam handles the update.
Is GDSP TEAM | Serveur Communautaire FR PvE up, and what does its uptime show?
The current sample puts GDSP TEAM | Serveur Communautaire FR PvE online. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 164 of 168, 98%. Its earliest recorded date in Rust Data is 16 September 2026.
Where does GDSP TEAM | Serveur Communautaire FR PvE sit?
For GDSP TEAM | Serveur Communautaire FR PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.173.178.168:16300 is its address.
Settings and map
Which rules apply on GDSP TEAM | Serveur Communautaire FR PvE, and what settings?
No gather rate appears in the name: GDSP TEAM | Serveur Communautaire FR PvE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has GDSP TEAM | Serveur Communautaire FR PvE selected?
GDSP TEAM | Serveur Communautaire FR PvE runs a procedural map of size 6,000 with seed 812092736, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does GDSP TEAM | Serveur Communautaire FR PvE wipe, and how often?
A rhythm cannot be read from the wipes of GDSP TEAM | Serveur Communautaire FR PvE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days ago.
On GDSP TEAM | Serveur Communautaire FR PvE, what happens on wipe day?
The average peak over recent wipes is 2 players. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which Rust Data filters and lists contain GDSP TEAM | Serveur Communautaire FR PvE?
On Rust Data, GDSP TEAM | Serveur Communautaire FR PvE appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on GDSP TEAM | Serveur Communautaire FR PvE?
The game's server browser reads these tags from GDSP TEAM | Serveur Communautaire FR PvE: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to GDSP TEAM | Serveur Communautaire FR PvE?
In Rust, F1 opens the console: type client.connect 88.173.178.168:16300. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/WX9rXuURn.