Online 88.198.59.60:25574 checked 10m ago
SnD Test
Connect
srv = rust.server("88.198.59.60:25608")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 02:29 UTC27d ago | 2 | NaN | running | 0 |
| 1 | Fri 25 Sep, 06:48 UTC34d ago | 2 | held half | 6.8 days | 0 |
| 2 | Sun 13 Sep, 18:16 UTC46d ago | 1 | halved by day 2 | 11.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 88.198.59.60:25574
- region
- –
- max players
- 40
- group limit
- 50 max
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 02:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 68/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 115/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 38/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 124/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Player counts
How does SnD Test compare in the rankings?
Rank #15,268 on seven-day player hours for SnD Test, within the top 68% of all ranked servers.
How many players does SnD Test hold at once?
SnD Test reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on SnD Test?
Averaged over 48 hours: 120 server fps, never under 6. Buildings, deployables and all else in the world took the count as high as 48,417 entities. Memory peaked at 2,069 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does SnD Test run?
Rust network protocol 2635 and build 168909 on Linux is what SnD Test runs. Steam updates your game for you, but the protocol must match to join.
Is SnD Test up, and what does its uptime show?
The current sample puts SnD Test online. The uptime it reports puts the last restart about 17 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does SnD Test sit?
No region is published by SnD Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.198.59.60:25574 is its address.
Rules, settings, map
Which settings and rules does SnD Test run?
You will not find a gather rate in the string SnD Test. 50 players is the maximum per group. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has SnD Test selected?
The game generates the map on SnD Test: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does SnD Test wipe, and on what schedule?
SnD Test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 18 hours ago, and that is the one in play.
What is wipe day on SnD Test like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 18 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which lists on Rust Data hold SnD Test, and which filters?
On Rust Data, SnD Test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on SnD Test hold?
Read by the game's server browser, the tags SnD Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts50 (Group limit): The team cap is 50; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join SnD Test?
In Rust, F1 opens the console: type client.connect 88.198.59.60:25574. Launch Rust on this page does the same by opening the game through Steam and connecting.