Online 88.211.239.56:25565 checked 10m ago
Warrior's Rest
Connect
srv = rust.server("88.211.239.56:25567")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:59 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 774038859
- map
- Procedural Map
- size
- 3500
- seed
- 774038859
Server
srv.info()- address
- 88.211.239.56:25565
- region
- –
- max players
- 20
- group limit
- 18 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 250 on average | 284/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 104/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 151/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 36/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 59/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 7/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Warrior's Rest rank?
Rank #15,358 on seven-day player hours for Warrior's Rest, within the top 69% of all ranked servers.
How full does Warrior's Rest run?
Warrior's Rest reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does Warrior's Rest run?
Averaged over 48 hours: 222 server fps, never under 141. The entity count peaked at 66,979, covering buildings, deployables and the rest of the world. The memory field tops out at 2,484 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Warrior's Rest on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Warrior's Rest. The protocol has to match before you can join, and Steam does the updating.
How reliable is Warrior's Rest, and is it online now?
Warrior's Rest reports itself online at the current refresh. A restart about 21 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Warrior's Rest hosted?
No region is published by Warrior's Rest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.211.239.56:25565 is its address.
Rules, settings, map
Which rules apply on Warrior's Rest, and what settings?
The name Warrior's Rest carries no gather rate. Group size tops out at 18 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Warrior's Rest loaded?
Size 3,500, seed 774038859: the procedural map on Warrior's Rest, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Warrior's Rest wipe, and on what schedule?
Once a month Warrior's Rest wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 6 hours ago.
On Warrior's Rest, what happens on wipe day?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 23 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Warrior's Rest?
These Rust Data lists include Warrior's Rest: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Warrior's Rest?
The game's server browser reads these tags from Warrior's Rest: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts18 (Group limit): No team may exceed 18; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Warrior's Rest?
Enter client.connect 88.211.239.56:25565 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.