Offline 88.216.70.156:28015 checked 34d ago
Drew's Rust Server
Connect
srv = rust.server("88.216.70.156:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 88.216.70.156:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Aug 2026, 17:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 74/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 21/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 259/700 |
Quick answers
From the figures on this page.
Population
How does Drew's Rust Server compare in the rankings?
Player hours over seven days put Drew's Rust Server at #15,924, in the top 71% of the ranked set.
How many players does Drew's Rust Server hold at once?
Drew's Rust Server returns no live count at this refresh, having last been seen 34 days 17 hours ago.
About the server
Which Rust version is Drew's Rust Server on?
Rust network protocol 2632 and build 160556 on Linux is what Drew's Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Drew's Rust Server up, and what does its uptime show?
Drew's Rust Server is offline at this refresh; the last response came 34 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Drew's Rust Server sit?
There is no region published for Drew's Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.216.70.156:28015.
Map and rules
Which settings and rules does Drew's Rust Server run?
No gather rate appears in the name: Drew's Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC off.
What is the map on Drew's Rust Server?
The game generates the map on Drew's Rust Server: procedural, size 3,000, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Drew's Rust Server wipe, and on what schedule?
Too few wipes are on record for Drew's Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 76 days 19 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Drew's Rust Server?
On Rust Data, Drew's Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Drew's Rust Server?
These tags are published by Drew's Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Drew's Rust Server?
Enter client.connect 88.216.70.156:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.