Offline 88.95.199.55:28015 checked 22d ago
IWGamin - Test (Closed)
Connect
srv = rust.server("88.95.199.55:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 88.95.199.55:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 10:33 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 69/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 79/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 21/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 72/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
What position does IWGamin - Test (Closed) take in the server rankings?
Player hours over seven days put IWGamin - Test (Closed) at #15,964, in the top 71% of the ranked set.
What population does IWGamin - Test (Closed) carry?
Offline now for IWGamin - Test (Closed), with the last sample 22 days 2 hours ago.
Server data
Which Rust version is IWGamin - Test (Closed) on?
Rust network protocol 2633 and build 165217 on Linux is what IWGamin - Test (Closed) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is IWGamin - Test (Closed), and is it up?
The latest sample has IWGamin - Test (Closed) offline, with a last sighting 22 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Where does IWGamin - Test (Closed) sit?
There is no region published for IWGamin - Test (Closed). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 88.95.199.55:28015 is its address.
Rules, settings, map
Which rules apply on IWGamin - Test (Closed), and what settings?
You will not find a gather rate in the string IWGamin - Test (Closed). No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the map on IWGamin - Test (Closed)?
The game generates the map on IWGamin - Test (Closed): procedural, size 3,500, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does IWGamin - Test (Closed) wipe, and how often?
Too few wipes are on record for IWGamin - Test (Closed) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold IWGamin - Test (Closed), and which filters?
On Rust Data, IWGamin - Test (Closed) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on IWGamin - Test (Closed)?
The game's server browser reads these tags from IWGamin - Test (Closed): gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into IWGamin - Test (Closed)?
Enter client.connect 88.95.199.55:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.