Rust Data

rustdata.spaceservers89.105.199.147:28015.ipynb

Run all rust-data · live

‹ All servers

Offline 89.105.199.147:28015 checked 5d ago

Server_210_DevBlog

modded

Connect

srv = rust.server("89.105.199.147:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #10,083 # top 45%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.105.199.147:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Oct 2026, 14:50 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average26/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

What position does Server_210_DevBlog take in the server rankings?

Player hours over seven days put Server_210_DevBlog at #10,083, in the top 45% of the ranked set.

How many players does Server_210_DevBlog hold at once?

The current row shows Server_210_DevBlog offline; the last response was 5 days 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on Server_210_DevBlog?

The build is Rust network protocol 2201 on Windows, run by Server_210_DevBlog. Joining needs the same protocol on your game; Steam handles the update.

Is Server_210_DevBlog up, and what does its uptime show?

Offline now for Server_210_DevBlog, last seen 5 days 7 hours ago. Uptime of 1% across the last 6 full days: 2 hours of 144. Rust Data logged it first on 22 October 2026.

Where does Server_210_DevBlog sit?

For Server_210_DevBlog, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.105.199.147:28015 is its address.

Settings and map

Which settings and rules does Server_210_DevBlog run?

The name Server_210_DevBlog carries no gather rate. No group limit is published. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.

Which map has Server_210_DevBlog loaded?

Server_210_DevBlog runs a procedural map, which the game generates.

Wipes and dates

When does Server_210_DevBlog wipe, and how often?

A rhythm cannot be read from the wipes of Server_210_DevBlog on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 12 hours ago, and that is the one in play.

Tags and filters

Where does Server_210_DevBlog appear among Rust Data lists and filters?

The Rust Data lists that Server_210_DevBlog fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.

How should you read the server tags on Server_210_DevBlog?

These tags are published by Server_210_DevBlog and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; v2201 (Protocol): Protocol 2201 is required; a different game version cannot connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hd910d3d2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Server_210_DevBlog?

In Rust, F1 opens the console: type client.connect 89.105.199.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
v2201
Protocol Protocol 2201 is required; a different game version cannot connect.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

hd910d3d2
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,317 players 11,668 servers online