Rust Data

rustdata.spaceservers89.11.220.158:28016.ipynb

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Online 89.11.220.158:28015 checked 11m ago

CyberBoys | Norway | 3X

3x moddedoxide

Connect

srv = rust.server("89.11.220.158:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 1
rank #6,718 # top 30%
last wipe 20d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 08:02 UTC20d ago 2 NaN running 0
1 Sat 3 Oct, 11:54 UTC25d ago 0 NaN 4.8 days 0
2 Sat 26 Sep, 17:42 UTC32d ago 3 halved by day 5 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 560926
Map of CyberBoys | Norway | 3X
map
Procedural Map
size
3500
seed
560926
Open on RustMaps

Server

srv.info()
address
89.11.220.158:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 08:49 UTC
hostname
rust.cyberboys.no
first seen
19 Sep 2026

Operator · cyberboys.no

rust.servers(operator="cyberboys.no").sort_values("players")
serverplayers

The only server publishing a cyberboys.no hostname.

About this server · in its own words

print(srv.description)
CYBERBOYS.NO | NORWAY | 3X 3X GATHER • 3X LOOT & SCRAP • 3X STACKS Fresh map • Reduced upkeep • Daily restart 05:00 Connect: rust.cyberboys.no:28015 Hosted by KLIKKLAR.NO Sponsored by ALF HAAS OSCHEOPLASTY Build. Raid. Survive. Repeat.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 387 on average424/550
1Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 175 on average208/275
2HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 102 on average101/150
3КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 95 on average32/100
4[EU] Upsurge Main | 3x Vanilla | 27/10EU · groups of 12+ · 3x · weekly · 94 on average152/220
5HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 19 on average31/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does CyberBoys | Norway | 3X rank?

Over the last seven days CyberBoys | Norway | 3X sits at #6,718 on player hours, in the top 30% of ranked servers.

How many players does CyberBoys | Norway | 3X hold at once?

The sample now reads 0 players for CyberBoys | Norway | 3X, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.

About the server

How smoothly does CyberBoys | Norway | 3X run?

Averaged over 48 hours: 149 server fps, never under 99. The entity count peaked at 70,117, covering buildings, deployables and the rest of the world. Memory peaked at 2,372 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is CyberBoys | Norway | 3X on?

Version Rust network protocol 2635 and build 167058 on Linux is reported by CyberBoys | Norway | 3X. The protocol has to match before you can join, and Steam does the updating.

Is CyberBoys | Norway | 3X up, and what does its uptime show?

CyberBoys | Norway | 3X reports itself online at the current refresh. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 19 September 2026.

Which location does CyberBoys | Norway | 3X run from?

Its name points to Europe, but CyberBoys | Norway | 3X publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.11.220.158:28015.

Rules, settings, map

Which settings and rules does CyberBoys | Norway | 3X run?

The name carries the figure: CyberBoys | Norway | 3X runs 3x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has CyberBoys | Norway | 3X loaded?

The game generates the map on CyberBoys | Norway | 3X: procedural, size 3,500, seed 560926. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does CyberBoys | Norway | 3X wipe, and how often?

Irregular wipe times on CyberBoys | Norway | 3X leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 20 days 13 hours ago.

What is wipe day on CyberBoys | Norway | 3X like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags, lists

Where does CyberBoys | Norway | 3X appear among Rust Data lists and filters?

On Rust Data, CyberBoys | Norway | 3X appears in these lists: EU Rust servers, Modded Rust servers and 3x Rust servers, filtered live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Who operates CyberBoys | Norway | 3X?

Among the servers we track, only CyberBoys | Norway | 3X publishes this cyberboys.no hostname.

How should you read the server tags on CyberBoys | Norway | 3X?

These tags are published by CyberBoys | Norway | 3X and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to CyberBoys | Norway | 3X?

Enter client.connect 89.11.220.158:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://cyberboys.no.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,961 players 11,791 servers online