Rust Data

rustdata.spaceservers89.160.86.50:28017.ipynb

Run all rust-data · live

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Offline 89.160.86.50:28015 checked 35d ago

No offlines NTI

solo moddedcarbon

Connect

srv = rust.server("89.160.86.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,465 # top 71%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, and #194 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1778434609
Map of No offlines NTI
map
Procedural Map
size
2500
seed
1778434609
Open on RustMaps

Server

srv.info()
address
89.160.86.50:28015
region
–
max players
50
group limit
solo
wipe schedule
–
last wipe
4 Sep 2026, 14:28 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 15 on average5/100
1【疾风】5倍|单人|独狼|10.23新档|新手|快速入门EA · solo · weekly · 13 on average24/100
2[LATAM] Estrella Solitaria SOLO ONLY | 26/10 WipeSA · solo · weekly · 8 on average12/100
3[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 5 on average10/200
4404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average3/400
5LagCity RP [GER] by PoTEU · solo · 3 on average2/99

Quick answers

From the figures on this page.

Population data

What position does No offlines NTI take in the server rankings?

Player hours over seven days put No offlines NTI at #15,465, in the top 71% of the ranked set. Within the solo group, its rank is #194.

How many players does No offlines NTI hold at once?

The current row shows No offlines NTI offline; the last response was 35 days 5 hours ago.

Server facts

What is the Rust version on No offlines NTI?

Version Rust network protocol 2633 and build 164530 on Linux is reported by No offlines NTI. The protocol has to match before you can join, and Steam does the updating.

How reliable is No offlines NTI, and is it up?

No offlines NTI is offline at this refresh; the last response came 35 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.

Where does No offlines NTI sit?

No region is published by No offlines NTI. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.160.86.50:28015.

Rules, settings, map

Which settings and rules does No offlines NTI run?

You will not find a gather rate in the string No offlines NTI. This server is solo only, with no teams. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has No offlines NTI selected?

Size 2,500, seed 1778434609: the procedural map on No offlines NTI, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does No offlines NTI wipe, and how often?

Too few wipes are on record for No offlines NTI to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 54 days 6 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold No offlines NTI, and which filters?

The Rust Data lists that No offlines NTI fits are: Modded Rust servers and Solo Rust servers, group limit 1. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.

How should you read the server tags on No offlines NTI?

The game's server browser reads these tags from No offlines NTI: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts1 (Group limit): Team size tops out at 1; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join No offlines NTI?

Enter client.connect 89.160.86.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts1,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts1
Group limit Team size tops out at 1.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,437 players 11,810 servers online