Rust Data

rustdata.spaceservers89.197.85.94:28117.ipynb

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Offline 89.197.85.94:28115 checked 5h ago

Rust 6K | Procedural Map

moddedoxide

Connect

srv = rust.server("89.197.85.94:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #9,274 # top 42%
no wipes 'resets' # 8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5221:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct16 Oct19 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 16:53 UTC5h ago NaN NaN NaN 1
1 Wed 28 Oct, 16:11 UTC5h ago NaN NaN NaN 2
2 Wed 28 Oct, 15:51 UTC6h ago NaN NaN NaN 2
3 Wed 28 Oct, 15:24 UTC6h ago NaN NaN NaN 2
4 Mon 26 Oct, 15:01 UTC2d ago NaN NaN NaN 0
5 Mon 26 Oct, 12:09 UTC2d ago NaN NaN NaN 0
6 Mon 26 Oct, 11:45 UTC2d ago NaN NaN NaN 1
7 Mon 26 Oct, 11:00 UTC2d ago 2 held half 2.2 days 1
display(srv.map, srv.info())

Map

5000 · seed 561201300
Map of Rust 6K | Procedural Map
map
Procedural Map
size
5000
seed
561201300
Open on RustMaps

Server

srv.info()
address
89.197.85.94:28115
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 127 on average19/300
1EU Hub 01EU · groups of 1000+ · 23 on average28/3300
2404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2/300
3A Shockbyte Rust Servergroups of 8+ · 2 on average1/40
4[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50
5404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average0/300

Quick answers

From the figures on this page.

Population

How does Rust 6K | Procedural Map compare in the rankings?

Over the last seven days Rust 6K | Procedural Map sits at #9,274 on player hours, in the top 42% of ranked servers.

How many players does Rust 6K | Procedural Map hold at once?

Offline now for Rust 6K | Procedural Map, with the last sample 5 hours ago. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server facts

What does performance look like on Rust 6K | Procedural Map?

Server fps over the last 48 hours averages 107; the floor is 107. Buildings, deployables and all else in the world took the count as high as 121,158 entities. The memory field tops out at 2,723 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rust 6K | Procedural Map on?

Rust network protocol 2635 and build 168909 on Windows is what Rust 6K | Procedural Map runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust 6K | Procedural Map, and is it up?

Rust 6K | Procedural Map is offline at this refresh; the last response came 5 hours ago. Count back 5 minutes from its reported uptime to get the last restart. Uptime of 7% across the last 7 full days: 12 hours of 168. Rust Data logged it first on 4 October 2026.

Where does Rust 6K | Procedural Map sit?

There is no region published for Rust 6K | Procedural Map. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.197.85.94:28115 is its address.

Rules, settings, map

Which rules apply on Rust 6K | Procedural Map, and what settings?

You will not find a gather rate in the string Rust 6K | Procedural Map. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Rust 6K | Procedural Map loaded?

The game generates the map on Rust 6K | Procedural Map: procedural, size 5,000, seed 561201300. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust 6K | Procedural Map wipe, and on what schedule?

A new world arrives every few hours on Rust 6K | Procedural Map, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Which Rust Data filters and lists contain Rust 6K | Procedural Map?

These Rust Data lists include Rust 6K | Procedural Map: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Rust 6K | Procedural Map hold?

Read by the game's server browser, the tags Rust 6K | Procedural Map publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rust 6K | Procedural Map?

In Rust, F1 opens the console: type client.connect 89.197.85.94:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,938 players 11,790 servers online