Rust Data

rustdata.spaceservers89.208.220.252:28017.ipynb

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Offline 89.208.220.252:28015 checked 2d ago

MyServer (TEST)

moddedoxidepve

Connect

srv = rust.server("89.208.220.252:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #13,094 # top 59%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:09 UTC2d ago 1 NaN running 1
1 Sat 17 Oct, 04:52 UTC12d ago 1 held half 9.5 days 0
2 Fri 16 Oct, 04:41 UTC13d ago 1 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
89.208.220.252:28015
region
–
max players
100
group limit
10 max
wipe schedule
–
last wipe
26 Oct 2026, 16:09 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average212/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average88/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average104/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average52/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average36/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average18/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does MyServer (TEST) rank?

Over the last seven days MyServer (TEST) sits at #13,094 on player hours, in the top 59% of ranked servers.

How many players does MyServer (TEST) hold at once?

The current row shows MyServer (TEST) offline; the last response was 2 days 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is MyServer (TEST) on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by MyServer (TEST). Steam updates your game for you, but the protocol must match to join.

How reliable is MyServer (TEST), and is it up?

Offline now for MyServer (TEST), last seen 2 days 11 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Where does MyServer (TEST) sit?

There is no region published for MyServer (TEST). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.208.220.252:28015.

Map and rules

Which settings and rules does MyServer (TEST) run?

The name MyServer (TEST) carries no gather rate. The cap on a group is 10 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

Wipe data

When does MyServer (TEST) wipe, and how often?

MyServer (TEST) wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 2 days 12 hours ago.

What is wipe day on MyServer (TEST) like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold MyServer (TEST), and which filters?

These Rust Data lists include MyServer (TEST): Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on MyServer (TEST) hold?

The game's server browser reads these tags from MyServer (TEST): gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into MyServer (TEST)?

Enter client.connect 89.208.220.252:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players The server lists 100 slots.
ts10
Group limit Team size tops out at 10.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,056 players 11,618 servers online