Offline 89.208.222.232:28015 checked 2d ago
MyServer (TEST)
Connect
srv = rust.server("89.208.222.232:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 16:09 UTC2d ago | 1 | NaN | running | 1 |
| 1 | Sat 17 Oct, 04:52 UTC11d ago | 1 | NaN | 9.5 days | 1 |
| 2 | Fri 16 Oct, 04:41 UTC12d ago | 1 | NaN | 1 days | 0 |
| 3 | Thu 15 Oct, 19:11 UTC13d ago | 1 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.208.222.232:28015
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 16:09 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 203/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 75/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82/100 |
Quick answers
From the figures on this page.
Population
How does MyServer (TEST) compare in the rankings?
Rank #11,550 on seven-day player hours for MyServer (TEST), within the top 52% of all ranked servers.
How many players does MyServer (TEST) hold at once?
MyServer (TEST) returns no live count at this refresh, having last been seen 2 days ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does MyServer (TEST) run?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MyServer (TEST), and is it up?
MyServer (TEST) is offline at this refresh; the last response came 2 days ago. Uptime of 1% across the last 7 full days: 2 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.
Which location does MyServer (TEST) run from?
There is no region published for MyServer (TEST). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.208.222.232:28015.
Map and rules
Which settings and rules does MyServer (TEST) run?
You will not find a gather rate in the string MyServer (TEST). Group size tops out at 10 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Wipe schedule
On what schedule does MyServer (TEST) wipe?
MyServer (TEST) wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 3 hours ago.
What is wipe day on MyServer (TEST) like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 2 hours in.
Tags, lists
Which Rust Data filters and lists contain MyServer (TEST)?
On Rust Data, MyServer (TEST) appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on MyServer (TEST)?
These tags are published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into MyServer (TEST)?
In Rust, F1 opens the console: type client.connect 89.208.222.232:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.