Rust Data

rustdata.spaceservers89.208.222.232:28017.ipynb

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Offline 89.208.222.232:28015 checked 2d ago

MyServer (TEST)

moddedoxidepve

Connect

srv = rust.server("89.208.222.232:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #11,550 # top 52%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:09 UTC2d ago 1 NaN running 1
1 Sat 17 Oct, 04:52 UTC11d ago 1 NaN 9.5 days 1
2 Fri 16 Oct, 04:41 UTC12d ago 1 NaN 1 days 0
3 Thu 15 Oct, 19:11 UTC13d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
89.208.222.232:28015
region
–
max players
100
group limit
10 max
wipe schedule
–
last wipe
26 Oct 2026, 16:09 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average203/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average75/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

Quick answers

From the figures on this page.

Population

How does MyServer (TEST) compare in the rankings?

Rank #11,550 on seven-day player hours for MyServer (TEST), within the top 52% of all ranked servers.

How many players does MyServer (TEST) hold at once?

MyServer (TEST) returns no live count at this refresh, having last been seen 2 days ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does MyServer (TEST) run?

Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is MyServer (TEST), and is it up?

MyServer (TEST) is offline at this refresh; the last response came 2 days ago. Uptime of 1% across the last 7 full days: 2 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Which location does MyServer (TEST) run from?

There is no region published for MyServer (TEST). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.208.222.232:28015.

Map and rules

Which settings and rules does MyServer (TEST) run?

You will not find a gather rate in the string MyServer (TEST). Group size tops out at 10 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

Wipe schedule

On what schedule does MyServer (TEST) wipe?

MyServer (TEST) wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 3 hours ago.

What is wipe day on MyServer (TEST) like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 2 hours in.

Tags, lists

Which Rust Data filters and lists contain MyServer (TEST)?

On Rust Data, MyServer (TEST) appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on MyServer (TEST)?

These tags are published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into MyServer (TEST)?

In Rust, F1 opens the console: type client.connect 89.208.222.232:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts10
Group limit The team cap is 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online