Rust Data

rustdata.spaceservers89.208.222.49:28017.ipynb

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Offline 89.208.222.49:28015 checked 2d ago

MyServer (TEST)

moddedoxidepve

Connect

srv = rust.server("89.208.222.49:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #10,565 # top 48%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:09 UTC2d ago 1 NaN running 0
1 Sat 17 Oct, 06:25 UTC12d ago 1 held half 9.4 days 0
2 Thu 15 Oct, 19:11 UTC13d ago 0 NaN 1.5 days 0
3 Wed 14 Oct, 04:15 UTC15d ago 0 NaN 1.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
89.208.222.49:28015
region
–
max players
100
group limit
10 max
wipe schedule
–
last wipe
26 Oct 2026, 16:09 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average117/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average174/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average23/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average77/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average7/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average49/100

Quick answers

From the figures on this page.

Population data

How does MyServer (TEST) compare in the rankings?

Player hours over seven days put MyServer (TEST) at #10,565, in the top 48% of the ranked set.

How full does MyServer (TEST) run?

The current row shows MyServer (TEST) offline; the last response was 2 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on MyServer (TEST)?

Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. Steam updates your game for you, but the protocol must match to join.

How reliable is MyServer (TEST), and is it up?

Offline now for MyServer (TEST), last seen 2 days 15 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. The first row Rust Data holds for it is dated 8 October 2026.

Which location does MyServer (TEST) run from?

No region is published by MyServer (TEST). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.208.222.49:28015 is its address.

Rules, settings, map

Which rules apply on MyServer (TEST), and what settings?

You will not find a gather rate in the string MyServer (TEST). 10 players is the maximum per group. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Wipe data

On what schedule does MyServer (TEST) wipe?

MyServer (TEST) wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 18 hours ago.

On MyServer (TEST), what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which Rust Data filters and lists contain MyServer (TEST)?

These Rust Data lists include MyServer (TEST): Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on MyServer (TEST)?

These tags are published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into MyServer (TEST)?

Enter client.connect 89.208.222.49:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server lists 100 slots.
ts10
Group limit Team size tops out at 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,549 players 11,720 servers online