Online NA 89.213.214.39:28000 checked 11m ago
Legion's Rest
Connect
srv = rust.server("89.213.214.39:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:18 UTC FW28d ago | 9 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 550897382
- map
- Procedural Map
- size
- 5000
- seed
- 550897382
Server
srv.info()- address
- 89.213.214.39:28000
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 16/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 5/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 4/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Population data
How does Legion's Rest compare in the rankings?
Player hours over the last seven days: #6,518 for Legion's Rest, #1,037 in North America, within the top 29% of the ranked set.
How full does Legion's Rest run?
The sample now reads 0 players for Legion's Rest, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 1 players.
Server data
How smoothly does Legion's Rest run?
Averaged over 48 hours: 9 server fps, never under 5. The entity count peaked at 148,525, covering buildings, deployables and the rest of the world. A high of 3,846 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Legion's Rest run?
Rust network protocol 2635 and build 168909 on Linux is what Legion's Rest runs. Joining needs the same protocol on your game; Steam handles the update.
Is Legion's Rest up, and what does its uptime show?
The current sample puts Legion's Rest online. Count back 14 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Legion's Rest sit?
The NA tag is what Legion's Rest uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.213.214.39:28000 is its address.
Map and rules
Which rules apply on Legion's Rest, and what settings?
No gather rate appears in the name: Legion's Rest. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Legion's Rest selected?
The game generates the map on Legion's Rest: procedural, size 5,000, seed 550897382. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Legion's Rest wipe, and on what schedule?
Once a month Legion's Rest wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 28 days 7 hours ago. Its tags carry a monthly wipe schedule.
On Legion's Rest, what happens on wipe day?
Across recent wipes the busiest point averaged 9 players. 29 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Legion's Rest?
On Rust Data, Legion's Rest appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Legion's Rest hold?
The game's server browser reads these tags from Legion's Rest: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Legion's Rest?
In Rust, F1 opens the console: type client.connect 89.213.214.39:28000. Launch Rust on this page does the same by opening the game through Steam and connecting.
