Offline NA 89.213.214.3:28030 checked 14d ago
Setting up PvPvE - TESTING - YMMV
Connect
srv = rust.server("89.213.214.3:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 2147483647
- map
- Procedural Map
- size
- 4000
- seed
- 2147483647
Server
srv.info()- address
- 89.213.214.3:28030
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Sep 2026, 09:26 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 32/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 15/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 5/420 |
Quick answers
From the figures on this page.
Player counts
What position does Setting up PvPvE - TESTING - YMMV take in the server rankings?
Player hours over the last seven days: #15,281 for Setting up PvPvE - TESTING - YMMV, #1,548 in North America, within the top 71% of the ranked set.
What population does Setting up PvPvE - TESTING - YMMV carry?
The current row shows Setting up PvPvE - TESTING - YMMV offline; the last response was 14 days 22 hours ago.
About the server
What Rust version does Setting up PvPvE - TESTING - YMMV run?
The build is Rust network protocol 2635 and build 167779 on Linux, run by Setting up PvPvE - TESTING - YMMV. The protocol has to match before you can join, and Steam does the updating.
How reliable is Setting up PvPvE - TESTING - YMMV, and is it online now?
The latest sample has Setting up PvPvE - TESTING - YMMV offline, with a last sighting 14 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 27 September 2026.
Which location does Setting up PvPvE - TESTING - YMMV run from?
In North America, Setting up PvPvE - TESTING - YMMV lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.213.214.3:28030.
Map and rules
Which rules apply on Setting up PvPvE - TESTING - YMMV, and what settings?
The name Setting up PvPvE - TESTING - YMMV carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.
Which map has Setting up PvPvE - TESTING - YMMV loaded?
The game generates the map on Setting up PvPvE - TESTING - YMMV: procedural, size 4,000, seed 2147483647. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Setting up PvPvE - TESTING - YMMV wipe?
An estimate from the force wipe gives Setting up PvPvE - TESTING - YMMV's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 31 days 9 hours ago. The tags list wipes as monthly.
Tags, lists
Where does Setting up PvPvE - TESTING - YMMV appear among Rust Data lists and filters?
On Rust Data, Setting up PvPvE - TESTING - YMMV appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Setting up PvPvE - TESTING - YMMV hold?
These tags are published by Setting up PvPvE - TESTING - YMMV and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167779 (Build): Build number: 167779; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Premium status is needed to join; NA (North America): North America is its listing in the server browser; sc1 (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Setting up PvPvE - TESTING - YMMV?
In Rust, F1 opens the console: type client.connect 89.213.214.3:28030. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join.