Online EU 89.218.13.144:28015 checked 2h ago
[Rust.kz] Classic
Connect
srv = rust.server("89.218.13.144:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 14:28 UTC, in 18h. # Every Thursday at 14:28 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 18h | Thu 29 Oct, 14:28 UTC | wipe |
| 1 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 18h | Thu 12 Nov, 14:28 UTC | wipe |
| 3 | 21d 18h | Thu 19 Nov, 14:28 UTC | wipe |
| 4 | 28d 18h | Thu 26 Nov, 14:28 UTC | wipe |
| 5 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 18h | Thu 10 Dec, 14:28 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 14:28 UTC6d ago | 72 | NaN | running | 3 |
| 1 | Thu 15 Oct, 14:28 UTC13d ago | 39 | halved by day 3 | 7 days | 10 |
| 2 | Thu 8 Oct, 14:28 UTC20d ago | 37 | halved by day 4 | 7 days | 10 |
| 3 | Thu 1 Oct, 17:54 UTC FW27d ago | 29 | halved by day 4 | 6.9 days | 3 |
| 4 | Thu 24 Sep, 14:32 UTC34d ago | 52 | halved by day 4 | 7.1 days | 5 |
| 5 | Thu 17 Sep, 14:28 UTC41d ago | 49 | halved by day 4 | 7 days | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · rust.kz
rust.servers(operator="rust.kz").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [Rust.kz] Test | 0/10 |
2 servers publish a rust.kz hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 4 | Rustafied.com - EU Main | EU · groups of 16+ · weekly · 232 on average | 73/100 |
| 5 | Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 214 on average | 79/120 |
Quick answers
From the figures on this page.
Player counts
How does [Rust.kz] Classic compare in the rankings?
Player hours over the last seven days: #842 for [Rust.kz] Classic, #372 in Europe, within the top 4% of the ranked set.
How full does [Rust.kz] Classic run?
[Rust.kz] Classic reports 5 players at this refresh, with 500 slots configured. Over the last seven days it averaged 12 players and peaked at 72. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 12 players.
About the server
What does performance look like on [Rust.kz] Classic?
Server fps over the last 48 hours averages 94; the floor is 84. Entity numbers reached 101,276, and that includes buildings, deployables and the rest. Memory peaked at 3,366 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [Rust.kz] Classic run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [Rust.kz] Classic. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [Rust.kz] Classic, and is it up?
Online is the state at the latest refresh for [Rust.kz] Classic. Count back 11 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [Rust.kz] Classic run from?
In Europe, [Rust.kz] Classic lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.218.13.144:28015 is its address.
Map and rules
What rules and settings are recorded for [Rust.kz] Classic?
You will not find a gather rate in the string [Rust.kz] Classic. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has [Rust.kz] Classic loaded?
The game generates the map on [Rust.kz] Classic: procedural, size 3,650, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does [Rust.kz] Classic wipe, and on what schedule?
every Thursday at 14:28 UTC is how [Rust.kz] Classic wipes. Thursday 29 October at 14:28 UTC is when the next wipe is due. The world it runs now was generated 6 days 5 hours ago. A weekly wipe schedule is published in its tags.
What is wipe day on [Rust.kz] Classic like?
The average peak over recent wipes is 49 players. Peak population on the latest wipe came 2 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 4.
Lists and tags
Where does [Rust.kz] Classic appear among Rust Data lists and filters?
These Rust Data lists include [Rust.kz] Classic: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
Which operator runs [Rust.kz] Classic?
A rust.kz hostname is published by [Rust.kz] Classic and by 1 other server we track, which suggests the same operator runs them.
How should you read the server tags on [Rust.kz] Classic?
Read by the game's server browser, the tags [Rust.kz] Classic publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [Rust.kz] Classic?
In Rust, F1 opens the console: type client.connect 89.218.13.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/STJwd78hZz is the website recorded for it.
