Rust Data

rustdata.spaceservers89.245.65.34:28016.ipynb

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Offline 89.245.65.34:28015 checked 41d ago

Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events

moddedoxidepve

Connect

srv = rust.server("89.245.65.34:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,491 # top 69%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.245.65.34:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 18:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average69/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average186/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average24/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average106/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average45/100
5[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average28/300

Quick answers

From the figures on this page.

Population data

How does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events compare in the rankings?

Over the last seven days Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sits at #15,491 on player hours, in the top 69% of ranked servers.

How full does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events run?

Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events returns no live count at this refresh, having last been seen 41 days 13 hours ago.

Server data

Which Rust version is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events on?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, and is it online now?

Offline now for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, last seen 41 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sit?

There is no region published for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.245.65.34:28015.

Map and rules

What rules and settings are recorded for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

You will not find a gather rate in the string Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

The game generates its map: procedural, on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events.

Wipe data

On what schedule does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events wipe?

The record for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 16 hours ago.

Tags and filters

Where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events appear among Rust Data lists and filters?

On Rust Data, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events hold?

The game's server browser reads these tags from Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; modded (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

Enter client.connect 89.245.65.34:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.
modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,224 players 11,690 servers online