Offline 89.255.97.240:28015 checked 13d ago
My Local Test
Connect
srv = rust.server("89.255.97.240:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 21:02 UTC20d ago | 1 | NaN | running | 0 |
| 1 | Mon 5 Oct, 22:46 UTC22d ago | 1 | NaN | 1.9 days | 0 |
| 2 | Sun 4 Oct, 12:35 UTC24d ago | 1 | NaN | 1.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.255.97.240:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 21:02 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does My Local Test take in the server rankings?
Rank #13,426 on seven-day player hours for My Local Test, within the top 62% of all ranked servers.
How many players does My Local Test hold at once?
My Local Test returns no live count at this refresh, having last been seen 13 days 17 hours ago.
Server facts
What is the Rust version on My Local Test?
Version Rust network protocol 2634 and build 166652 on Windows is reported by My Local Test. Steam updates your game for you, but the protocol must match to join.
How reliable is My Local Test, and is it online now?
The latest sample has My Local Test offline, with a last sighting 13 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.
In which location is My Local Test hosted?
For My Local Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.255.97.240:28015.
Rules, settings, map
What rules and settings are recorded for My Local Test?
No gather rate appears in the name: My Local Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has My Local Test selected?
My Local Test runs a procedural map, which the game generates.
Wipes and dates
When does My Local Test wipe, and how often?
Irregular wipe times on My Local Test leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 22 hours ago, and that is the one in play.
What is wipe day on My Local Test like?
The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does My Local Test appear among Rust Data lists and filters?
The Rust Data lists that My Local Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Local Test hold?
Read by the game's server browser, the tags My Local Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to My Local Test?
The manual route: launch Rust, F1, then client.connect 89.255.97.240:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.