Online NA 89.28.237.37:28030 checked 8m ago
Operation Birddog
Connect
srv = rust.server("89.28.237.37:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:43 UTC FW26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1
- map
- Procedural Map
- size
- 3500
- seed
- 1
Server
srv.info()- address
- 89.28.237.37:28030
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 61/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 42/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 43/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 17/420 |
Quick answers
From the figures on this page.
Population data
What position does Operation Birddog take in the server rankings?
Ranked #11,932 on seven-day player hours, Operation Birddog is #1,370 in North America and in the top 54% of all ranked servers.
How many players does Operation Birddog hold at once?
The sample now reads 0 players for Operation Birddog, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does Operation Birddog perform?
The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 75,898, and that includes buildings, deployables and the rest. Memory peaked at 2,748 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Operation Birddog run?
Rust network protocol 2635 and build 168909 on Linux is what Operation Birddog runs. Joining needs the same protocol on your game; Steam handles the update.
Is Operation Birddog up, and what does its uptime show?
Operation Birddog reports itself online at the current refresh. A restart about 14 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. Rust Data logged it first on 13 September 2026.
Where does Operation Birddog sit?
The NA tag is what Operation Birddog uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.28.237.37:28030.
Rules, settings, map
What rules and settings are recorded for Operation Birddog?
No gather rate appears in the name: Operation Birddog. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Operation Birddog loaded?
Operation Birddog runs a procedural map of size 3,500 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Operation Birddog wipe, and on what schedule?
Once a month Operation Birddog wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 6 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Operation Birddog like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 23 hours after it began.
Lists and tags
Where does Operation Birddog appear among Rust Data lists and filters?
The Rust Data lists that Operation Birddog fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Operation Birddog hold?
These tags are published by Operation Birddog and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Operation Birddog?
The manual route: launch Rust, F1, then client.connect 89.28.237.37:28030. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
