Online NA 89.28.237.40:28005 checked 11m ago
Kitty Slayer's Lair
Connect
srv = rust.server("89.28.237.40:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 01:13 UTC26d ago | 3 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:09 UTC FW26d ago | 3 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1829117656
- map
- Procedural Map
- size
- 4000
- seed
- 1829117656
Server
srv.info()- address
- 89.28.237.40:28005
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 01:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 24/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 38/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 32/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 17/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 15/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 2/420 |
Quick answers
From the figures on this page.
Player counts
How does Kitty Slayer's Lair compare in the rankings?
Player hours over the last seven days: #7,315 for Kitty Slayer's Lair, #1,108 in North America, within the top 33% of the ranked set.
How many players does Kitty Slayer's Lair hold at once?
Current row: 0 players on Kitty Slayer's Lair, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Kitty Slayer's Lair run?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 110,382 entities. The memory field tops out at 3,814 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Kitty Slayer's Lair on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Kitty Slayer's Lair. Steam updates your game for you, but the protocol must match to join.
How reliable is Kitty Slayer's Lair, and is it up?
The current sample puts Kitty Slayer's Lair online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Kitty Slayer's Lair hosted?
The NA tag is what Kitty Slayer's Lair uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.28.237.40:28005.
Rules, settings, map
Which rules apply on Kitty Slayer's Lair, and what settings?
No gather rate appears in the name: Kitty Slayer's Lair. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Kitty Slayer's Lair loaded?
The game generates the map on Kitty Slayer's Lair: procedural, size 4,000, seed 1829117656. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Kitty Slayer's Lair wipe?
Once a month Kitty Slayer's Lair wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 5 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Kitty Slayer's Lair like?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 38 hours in.
Lists and tags
Where does Kitty Slayer's Lair appear among Rust Data lists and filters?
On Rust Data, Kitty Slayer's Lair appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Kitty Slayer's Lair hold?
The game's server browser reads these tags from Kitty Slayer's Lair: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Kitty Slayer's Lair?
In Rust, F1 opens the console: type client.connect 89.28.237.40:28005. Launch Rust on this page does the same by opening the game through Steam and connecting.
