Online 89.34.97.13:28080 checked 10m ago
crazi town
Connect
srv = rust.server("89.34.97.13:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 00:21 UTC1d ago | NaN | NaN | NaN | 2 |
| 1 | Sun 25 Oct, 23:45 UTC2d ago | NaN | NaN | NaN | 0 |
| 2 | Sun 25 Oct, 23:26 UTC2d ago | NaN | NaN | NaN | 2 |
| 3 | Sun 25 Oct, 20:16 UTC2d ago | NaN | NaN | NaN | 2 |
| 4 | Sun 25 Oct, 17:43 UTC2d ago | NaN | NaN | NaN | 0 |
| 5 | Sun 25 Oct, 15:55 UTC2d ago | NaN | NaN | NaN | 0 |
| 6 | Fri 23 Oct, 22:34 UTC4d ago | NaN | NaN | NaN | 2 |
| 7 | Thu 22 Oct, 19:04 UTC5d ago | NaN | NaN | NaN | 0 |
| 8 | Thu 22 Oct, 01:54 UTC6d ago | NaN | NaN | NaN | 0 |
| 9 | Thu 22 Oct, 01:32 UTC6d ago | NaN | NaN | NaN | 0 |
| 10 | Thu 22 Oct, 01:14 UTC6d ago | NaN | NaN | NaN | 1 |
| 11 | Fri 16 Oct, 23:11 UTC11d ago | NaN | NaN | NaN | 0 |
| 12 | Fri 16 Oct, 22:01 UTC11d ago | 2 | held half | 5.1 days | 1 |
| 13 | Fri 16 Oct, 02:00 UTC12d ago | NaN | NaN | NaN | 2 |
| 14 | Thu 15 Oct, 22:38 UTC12d ago | 2 | NaN | 1 days | 2 |
| 15 | Wed 14 Oct, 00:19 UTC14d ago | 2 | NaN | 1.9 days | 2 |
| 16 | Tue 13 Oct, 16:38 UTC14d ago | NaN | NaN | NaN | 0 |
| 17 | Tue 13 Oct, 16:20 UTC14d ago | NaN | NaN | NaN | 0 |
| 18 | Tue 13 Oct, 15:58 UTC14d ago | 2 | NaN | 0.3 days | 1 |
| 19 | Sun 11 Oct, 15:24 UTC16d ago | 2 | held half | 2 days | 1 |
display(srv.map, srv.info())
Map
5000 · seed 22
- map
- Procedural Map
- size
- 5000
- seed
- 22
Server
srv.info()- address
- 89.34.97.13:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 140 on average | 93/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 18/3300 |
| 2 | RaidLab | groups of 8+ · 11 on average | 200/50 |
| 3 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 2/40 |
| 5 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 3/300 |
Quick answers
From the figures on this page.
Population data
What position does crazi town take in the server rankings?
Over the last seven days crazi town sits at #3,258 on player hours, in the top 15% of ranked servers.
How full does crazi town run?
Current row: 0 players on crazi town, against 50 slots. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 2 players.
About the server
How well does crazi town perform?
The 48-hour average is 71 server fps, with a low of 48. Buildings, deployables and all else in the world took the count as high as 181,979 entities. The memory field tops out at 4,815 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on crazi town?
Rust network protocol 2635 and build 168909 on Windows is what crazi town runs. Steam updates your game for you, but the protocol must match to join.
Is crazi town up, and what does its uptime show?
crazi town reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does crazi town sit?
No region is published by crazi town. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.34.97.13:28080.
Map and rules
Which rules apply on crazi town, and what settings?
The name crazi town carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on crazi town?
The game generates the map on crazi town: procedural, size 5,000, seed 22. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does crazi town wipe?
crazi town starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags and filters
Which Rust Data filters and lists contain crazi town?
The Rust Data lists that crazi town fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on crazi town hold?
Read by the game's server browser, the tags crazi town publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to crazi town?
Enter client.connect 89.34.97.13:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.