Rust Data

rustdata.spaceservers89.34.97.19:28015.ipynb

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Offline 89.34.97.19:28080 checked 19d ago

DeadFall | Survival Horror | PvPvE

moddedcarbon

Connect

srv = rust.server("89.34.97.19:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,836 # top 72%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 16:29 UTC27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2001 · seed 481981
Map of DeadFall | Survival Horror | PvPvE
map
Procedural Map
size
2001
seed
481981
Open on RustMaps

Server

srv.info()
address
89.34.97.19:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 16:29 UTC
hostname
–
first seen
30 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to DeadFall. A survival-horror PvPvE Rust experience with dangerous AI, scarce resources, missions, settlements and world events. DeadFall Development Build

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average22/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Quick answers

From the figures on this page.

Population data

How does DeadFall | Survival Horror | PvPvE compare in the rankings?

Rank #15,836 on seven-day player hours for DeadFall | Survival Horror | PvPvE, within the top 72% of all ranked servers.

What population does DeadFall | Survival Horror | PvPvE carry?

Offline now for DeadFall | Survival Horror | PvPvE, with the last sample 19 days 11 hours ago.

Server data

What Rust version does DeadFall | Survival Horror | PvPvE run?

Rust network protocol 2633 and build 165217 on Windows is what DeadFall | Survival Horror | PvPvE runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DeadFall | Survival Horror | PvPvE, and is it up?

The latest sample has DeadFall | Survival Horror | PvPvE offline, with a last sighting 19 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.

Where does DeadFall | Survival Horror | PvPvE sit?

There is no region published for DeadFall | Survival Horror | PvPvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.34.97.19:28080 is its address.

Rules, settings, map

Which rules apply on DeadFall | Survival Horror | PvPvE, and what settings?

The name DeadFall | Survival Horror | PvPvE carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has DeadFall | Survival Horror | PvPvE selected?

DeadFall | Survival Horror | PvPvE runs a procedural map of size 2,001 with seed 481981, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does DeadFall | Survival Horror | PvPvE wipe?

A rhythm cannot be read from the wipes of DeadFall | Survival Horror | PvPvE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 11 hours ago.

On DeadFall | Survival Horror | PvPvE, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does DeadFall | Survival Horror | PvPvE appear among Rust Data lists and filters?

On Rust Data, DeadFall | Survival Horror | PvPvE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on DeadFall | Survival Horror | PvPvE hold?

Read by the game's server browser, the tags DeadFall | Survival Horror | PvPvE publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join DeadFall | Survival Horror | PvPvE?

Enter client.connect 89.34.97.19:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,878 players 11,611 servers online