Rust Data

rustdata.spaceservers89.34.97.3:28015.ipynb

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Offline EU 89.34.97.3:28080 checked 30d ago

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

monthly wipes moddedoxidepve

Connect

srv = rust.server("89.34.97.3:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,949 # top 72% · #2589 in EU
last wipe 33d ago # monthly schedule
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 17hThu 5 Nov, 19:00 UTCFW force wipe
136d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 21:05 UTC33d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4121 · seed 481981
Map of [EU] SkyLight Zombies  PVE #1 | RaidableBases | Kits | Events |
map
Procedural Map
size
4121
seed
481981
Open on RustMaps

Server

srv.info()
address
89.34.97.3:28080
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
24 Sep 2026, 21:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
server.description Welcome to SkyLight Zombies, we are a monthly wipe server put you keep you're coin. >Raidable Bases >Skill Tree >Kits >Shop >Cutom Events >Custom Map and more! Join our discord: discord.gg/t6SeUjZGwq

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average17/200
1[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average13/140
2[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average23/200
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average17/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average5/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average4/75

Quick answers

From the figures on this page.

Player counts

How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | compare in the rankings?

Player hours over the last seven days: #16,949 for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, #2,589 in Europe, within the top 72% of the ranked set.

How full does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | returns no live count at this refresh, having last been seen 30 days 17 hours ago.

Server data

Which Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The protocol has to match before you can join, and Steam does the updating.

Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | up, and what does its uptime show?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline at this refresh; the last response came 30 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run from?

With its EU tag, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.34.97.3:28080 is its address.

Settings and map

Which settings and rules does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

You will not find a gather rate in the string [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The group limit sits at the default of 8 players. Recorded as roleplay, roleplay with towns, jobs and rules. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | selected?

The game generates the map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: procedural, size 4,121, seed 481981. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

Once a month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 33 days 4 hours ago. The tags list wipes as monthly.

On [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Lists and tags

Which lists on Rust Data hold [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and which filters?

The Rust Data lists that [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | fits are: EU Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

These tags are published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

In Rust, F1 opens the console: type client.connect 89.34.97.3:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.
^r
Roleplay Listed as a roleplay server.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,182 players 11,656 servers online