Offline EU 89.34.97.3:28080 checked 30d ago
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Connect
srv = rust.server("89.34.97.3:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 21:05 UTC33d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4121 · seed 481981
- map
- Procedural Map
- size
- 4121
- seed
- 481981
Server
srv.info()- address
- 89.34.97.3:28080
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Sep 2026, 21:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 17/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 13/140 |
| 2 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 23/200 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 17/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 5/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 4/75 |
Quick answers
From the figures on this page.
Player counts
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | compare in the rankings?
Player hours over the last seven days: #16,949 for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, #2,589 in Europe, within the top 72% of the ranked set.
How full does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | returns no live count at this refresh, having last been seen 30 days 17 hours ago.
Server data
Which Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The protocol has to match before you can join, and Steam does the updating.
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | up, and what does its uptime show?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline at this refresh; the last response came 30 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run from?
With its EU tag, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.34.97.3:28080 is its address.
Settings and map
Which settings and rules does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
You will not find a gather rate in the string [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The group limit sits at the default of 8 players. Recorded as roleplay, roleplay with towns, jobs and rules. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | selected?
The game generates the map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: procedural, size 4,121, seed 481981. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?
Once a month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 33 days 4 hours ago. The tags list wipes as monthly.
On [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Which lists on Rust Data hold [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and which filters?
The Rust Data lists that [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | fits are: EU Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
These tags are published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
In Rust, F1 opens the console: type client.connect 89.34.97.3:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.
