Rust Data

rustdata.spaceservers89.34.97.4:28015.ipynb

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Online 89.34.97.4:28080 checked 2h ago

SCOTLAND RUST LAND

moddedoxidepve

Connect

srv = rust.server("89.34.97.4:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 18:06 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 30409
Map of SCOTLAND RUST LAND
map
Billy Joe's Custom Map
size
6000
seed
30409

Server

srv.info()
address
89.34.97.4:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 18:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average203/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average75/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

Quick answers

From the figures on this page.

Population data

How does SCOTLAND RUST LAND compare in the rankings?

Rank #15,373 on seven-day player hours for SCOTLAND RUST LAND, within the top 69% of all ranked servers.

How many players does SCOTLAND RUST LAND hold at once?

SCOTLAND RUST LAND reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on SCOTLAND RUST LAND?

The 48-hour average is 78 server fps, with a low of 58. Entity numbers reached 204,579, and that includes buildings, deployables and the rest. The memory field tops out at 4,308 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is SCOTLAND RUST LAND on?

Version Rust network protocol 2635 and build 167584 on Windows is reported by SCOTLAND RUST LAND. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SCOTLAND RUST LAND, and is it online now?

Online is the state at the latest refresh for SCOTLAND RUST LAND. Count back 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is SCOTLAND RUST LAND hosted?

For SCOTLAND RUST LAND, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 89.34.97.4:28080 is its address.

Rules, settings, map

Which settings and rules does SCOTLAND RUST LAND run?

The name SCOTLAND RUST LAND carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

Which map has SCOTLAND RUST LAND loaded?

The game generates the map on SCOTLAND RUST LAND: procedural, size 6,000, seed 30409. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Billy Joe's Custom Map.

Wipe data

When does SCOTLAND RUST LAND wipe, and on what schedule?

Too few wipes are on record for SCOTLAND RUST LAND to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 1 hours ago.

On SCOTLAND RUST LAND, what happens on wipe day?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain SCOTLAND RUST LAND?

These Rust Data lists include SCOTLAND RUST LAND: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on SCOTLAND RUST LAND?

The game's server browser reads these tags from SCOTLAND RUST LAND: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join SCOTLAND RUST LAND?

In Rust, F1 opens the console: type client.connect 89.34.97.4:28080. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/mtBCR5ju.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167584
Build The server runs build 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online