Rust Data

rustdata.spaceservers89.39.121.77:28017.ipynb

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Online 89.39.121.77:28015 checked 13m ago

Liquid HvH Server

modded

Connect

srv = rust.server("89.39.121.77:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1337
Custom map, no picture published
map
Barren
size
1500
seed
1337

Server

srv.info()
address
89.39.121.77:28015
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
6 Oct 2026, 15:48 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242/700

Quick answers

From the figures on this page.

Player counts

How does Liquid HvH Server compare in the rankings?

Player hours over seven days put Liquid HvH Server at #15,335, in the top 69% of the ranked set.

How many players does Liquid HvH Server hold at once?

Liquid HvH Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Liquid HvH Server perform?

The 48-hour average is 119 server fps, with a low of 104. Entity numbers reached 8,805, and that includes buildings, deployables and the rest. Memory peaked at 603 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Liquid HvH Server?

The build is Rust network protocol 2283 on Linux, run by Liquid HvH Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Liquid HvH Server, and is it up?

Liquid HvH Server reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 20 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 10 October 2026.

Where does Liquid HvH Server sit?

There is no region published for Liquid HvH Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 89.39.121.77:28015 is its address.

Settings and map

Which rules apply on Liquid HvH Server, and what settings?

The name Liquid HvH Server carries no gather rate. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.

What is the map on Liquid HvH Server?

The game generates the map on Liquid HvH Server: procedural, size 1,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Barren is what the map name field says.

Wipe data

When does Liquid HvH Server wipe, and how often?

The record for Liquid HvH Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 22 hours ago.

Lists and tags

Where does Liquid HvH Server appear among Rust Data lists and filters?

The Rust Data lists that Liquid HvH Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Which meanings do the tags on Liquid HvH Server hold?

The game's server browser reads these tags from Liquid HvH Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; v2283 (Protocol): Protocol 2283 is required; a different game version cannot connect; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hf7daff46 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Liquid HvH Server?

In Rust, F1 opens the console: type client.connect 89.39.121.77:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2283,hf7daff46,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
v2283
Protocol Protocol 2283 is required; a different game version cannot connect.
ptrak
Networking The network layer is RakNet, standard for the game.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

hf7daff46
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online