Offline 89.41.113.133:38016 checked 6d ago
My Carbon Test Server
Connect
srv = rust.server("89.41.113.133:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 21:35 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 89.41.113.133:38016
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 22:15 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 76/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 24/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Carbon Test Server rank?
Over the last seven days My Carbon Test Server sits at #15,341 on player hours, in the top 69% of ranked servers.
How many players does My Carbon Test Server hold at once?
Offline now for My Carbon Test Server, with the last sample 6 days 18 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on My Carbon Test Server?
The build is Rust network protocol 2635 and build 168856 on Windows, run by My Carbon Test Server. The protocol has to match before you can join, and Steam does the updating.
Is My Carbon Test Server up, and what does its uptime show?
Offline now for My Carbon Test Server, last seen 6 days 18 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is My Carbon Test Server hosted?
There is no region published for My Carbon Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 89.41.113.133:38016.
Rules, settings, map
Which rules apply on My Carbon Test Server, and what settings?
You will not find a gather rate in the string My Carbon Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has My Carbon Test Server loaded?
A procedural map runs on My Carbon Test Server, generated by the game.
Wipe schedule
On what schedule does My Carbon Test Server wipe?
Too few wipes are on record for My Carbon Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 8 hours ago.
On My Carbon Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold My Carbon Test Server, and which filters?
The Rust Data lists that My Carbon Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on My Carbon Test Server?
Read by the game's server browser, the tags My Carbon Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168856 (Build): The server runs build 168856; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to My Carbon Test Server?
Enter client.connect 89.41.113.133:38016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.