Rust Data

rustdata.spaceservers89.57.40.87:28017.ipynb

Run all rust-data · live

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Offline 89.57.40.87:28015 checked 39d ago

Modding Sandbox (kein EAC)

Connect

srv = rust.server("89.57.40.87:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,269 # no region published
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
89.57.40.87:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 11:34 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average12/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average1/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average77/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average164/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average49/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average12/100

Quick answers

From the figures on this page.

Population data

How does Modding Sandbox (kein EAC) compare in the rankings?

Over the last seven days Modding Sandbox (kein EAC) sits at #13,269 on player hours, in the top – of ranked servers.

How many players does Modding Sandbox (kein EAC) hold at once?

Modding Sandbox (kein EAC) returns no live count at this refresh, having last been seen 39 days 19 hours ago.

Server data

What is the Rust version on Modding Sandbox (kein EAC)?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Modding Sandbox (kein EAC). Steam updates your game for you, but the protocol must match to join.

How reliable is Modding Sandbox (kein EAC), and is it online now?

Offline now for Modding Sandbox (kein EAC), last seen 39 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.

Which location does Modding Sandbox (kein EAC) run from?

For Modding Sandbox (kein EAC), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.57.40.87:28015 is its address.

Rules, settings, map

Which rules apply on Modding Sandbox (kein EAC), and what settings?

No gather rate appears in the name: Modding Sandbox (kein EAC). The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Modding Sandbox (kein EAC) loaded?

The game generates its map: procedural, on Modding Sandbox (kein EAC).

Wipe schedule

When does Modding Sandbox (kein EAC) wipe, and on what schedule?

A rhythm cannot be read from the wipes of Modding Sandbox (kein EAC) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 53 days 14 hours ago.

Lists and tags

Which Rust Data filters and lists contain Modding Sandbox (kein EAC)?

These Rust Data lists include Modding Sandbox (kein EAC): Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Modding Sandbox (kein EAC)?

These tags are published by Modding Sandbox (kein EAC) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Modding Sandbox (kein EAC)?

Enter client.connect 89.57.40.87:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players 8 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,563 players 11,662 servers online