Rust Data

rustdata.spaceservers89.65.227.80:28017.ipynb

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Online EU 89.65.227.80:28015 checked 12m ago

PVE ViArti

teams off monthly wipes moddedoxidepve

Connect

srv = rust.server("89.65.227.80:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #5,393 # top 24% · #1780 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
135d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:00 UTC FW27d ago 1 NaN running 0
1 Tue 15 Sep, 19:09 UTC43d ago 1 halved by day 1 16 days 0
2 Sun 13 Sep, 17:51 UTC45d ago 0 NaN 2.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 19950228
Map of PVE ViArti
map
Procedural Map
size
4500
seed
19950228
Open on RustMaps

Server

srv.info()
address
89.65.227.80:28015
region
EU
max players
100
group limit
teams off
wipe schedule
monthly
last wipe
1 Oct 2026, 18:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average23/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average32/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average31/140
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average18/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average36/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average20/75

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does PVE ViArti rank?

Player hours over the last seven days: #5,393 for PVE ViArti, #1,780 in Europe, within the top 24% of the ranked set.

How many players does PVE ViArti hold at once?

Current row: 0 players on PVE ViArti, against 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.

Server facts

How well does PVE ViArti perform?

Server fps over the last 48 hours averages 199; the floor is 188. Entity numbers reached 109,417, and that includes buildings, deployables and the rest. The memory field tops out at 4,288 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is PVE ViArti on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by PVE ViArti. Joining needs the same protocol on your game; Steam handles the update.

Is PVE ViArti up, and what does its uptime show?

PVE ViArti reports itself online at the current refresh. Count back 3 days 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does PVE ViArti run from?

In Europe, PVE ViArti lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 89.65.227.80:28015 is its address.

Rules, settings, map

What rules and settings are recorded for PVE ViArti?

No gather rate appears in the name: PVE ViArti. No group limit is published. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has PVE ViArti loaded?

PVE ViArti runs a procedural map of size 4,500 with seed 19950228, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does PVE ViArti wipe, and on what schedule?

A single wipe each month, the force wipe, is all PVE ViArti does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 21 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on PVE ViArti like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain PVE ViArti?

The Rust Data lists that PVE ViArti fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

How should you read the server tags on PVE ViArti?

The game's server browser reads these tags from PVE ViArti: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to PVE ViArti?

In Rust, F1 opens the console: type client.connect 89.65.227.80:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/zXhg75X.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online